News topics in this forum are shown in descending date order by the date that they were started so that it reflects the latest news on the site.
If you have a news article that you think might be of interest, you may add it yourself as long as you adhere to the guidelines in the sticky post below and remember to read the Forum Rules before posting.
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1st November 2005, 9:59pm
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#1
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Squaddie ![]() Group: Members Posts: 31 Joined: August 2003 Member No.: 1,019 |
0.7.963 http://ufo2000.sourceforge.net
* Fixed crash on stunned soldier recovery (it was accidently introduced in revision 903) * Stunned soldiers can now be killed by explosions * Fixed sync bug because of falling body stopping bullets * Fixed visibility issue of the map cells where your soldiers are standing (they were not registered as seen) Webserver, bugtracker and SVN repository on lxnt.info are currently down for maintenance, sorry for the inconveniences. But the game servers still work though -------------------- ufo2000 development team
http://ufo2000.sourceforge.net |
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2nd November 2005, 4:06pm
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#2
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Colonel ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 5,980 Joined: March 2003 From: Sweden Member No.: 1,057 |
Thanks for the heads up serge, I just posted it in the news.
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3rd November 2005, 8:51am
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#3
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Squaddie ![]() Group: Members Posts: 31 Joined: August 2003 Member No.: 1,019 |
That was not quite a big news (just one of the work-in-progress releases which are available almost every week)
But thanks for posting the news anyway, some people who don't particularly track our progress will get another proof that we are still working on the game -------------------- ufo2000 development team
http://ufo2000.sourceforge.net |
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3rd November 2005, 4:47pm
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#4
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Colonel ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 5,980 Joined: March 2003 From: Sweden Member No.: 1,057 |
Indeed
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4th November 2005, 9:12pm
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#5
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Squaddie ![]() Group: Members Posts: 31 Joined: August 2003 Member No.: 1,019 |
"X-COM free" version is already here
But it is still much less playable when not using data files from x-com (no sound, some buttons and images are missing, only a single early demo version of map is available, ...), that will be improved in the next beta releases. -------------------- ufo2000 development team
http://ufo2000.sourceforge.net |
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4th November 2005, 9:17pm
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#6
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Colonel ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 5,980 Joined: March 2003 From: Sweden Member No.: 1,057 |
Okay, thanks for the heads up! My memory is anything but good
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| Guest__* |
18th April 2006, 8:33am
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#7
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Guests |
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18th April 2006, 8:42am
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#8
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![]() Thorondoropedia - Your source to everything Aftermath ![]() ![]() ![]() ![]() Group: Site Staff Posts: 398 Joined: August 2003 Member No.: 2,704 |
What the hay!? It was me posting above. I clicked the Add Reply button as usual, and only now realised that I wasn't asked for the customary log-in; never happened to me before.
:: Is this working as intended ? |
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18th April 2006, 1:02pm
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#9
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![]() Mr. Grognard ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 2,862 Joined: January 2004 From: Sheboygan WI, USA Member No.: 1,322 |
What the hay!? It was me posting above. I clicked the Add Reply button as usual, and only now realised that I wasn't asked for the customary log-in; never happened to me before. :: Is this working as intended ? It is now. When someone set up the guest mask they gave this group permission to post here. Not anymore, I fixed it. Thanks for the heads-up, Thorondor! - Zombie -------------------- QUOTE(JellyfishGreen) Zombie: Empirical data's your only man, when formulating a research plan. A soldier's death is never in vain if it makes the formula more plain. A few dozen make a better case for refining that third decimal place. They call me Zombie because I don't sleep, as I slowly struggle to climb this heap, of corpses, data points, and trials, but from the top - I'll see for miles! |
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18th April 2006, 3:08pm
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#10
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![]() Thorondoropedia - Your source to everything Aftermath ![]() ![]() ![]() ![]() Group: Site Staff Posts: 398 Joined: August 2003 Member No.: 2,704 |
"(...) I fixed it."
Good to hear. And thank you for the prompt feedback, Zombie. :: I now declare you free to get back into X-Com mode... |
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18th April 2006, 8:54pm
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#11
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![]() Sketch/Pixel Artist | C++ Student ![]() ![]() ![]() ![]() Group: Project Staff Posts: 123 Joined: May 2005 From: North America Member No.: 3,609 |
Good to see UFO2000 getting some publicity. Thanks for the heads up!
-------------------- My artwork: http://kratos-neblim.deviantart.com/gallery/
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Lo-Fi Version | Time is now: 2nd December 2008, 1:06am |