spacer

Welcome Guest ( Log In | Register )

> X-COM News

News topics in this forum are shown in descending date order by the date that they were started so that it reflects the latest news on the site.

If you have a news article that you think might be of interest, you may add it yourself as long as you adhere to the guidelines in the sticky post below and remember to read the Forum Rules before posting.

Guest posting is enabled in this forum - please ensure your replies are civilised and relevant.

2 Pages V   1 2 >  
Digg this topic Save to del.icio.us Submit to Reddit Slashdot It
Reply to this topicStart new topic
> Download UFO and X-Com comics, All good fun!
Slaughter
post 19th April 2005, 1:59pm
Post #1


Colonel
******

Group: Admin
Posts: 5,975
Joined: March 2003
From: Sweden
Member No.: 1,057



Download UFO from Fileplanet:
Looks like Fileplanet have made the Collectors Edition of UFO: Enemy Unknown (X-Com: UFO Defence) available for download. They call it abandonware, and you can get the 8 MB bundle of joy here.

In case you are not familiar with the CE edition of UFO, it is the same old beauty compatible with Windows XP. It had a nasty bug that wasn't fixed after it's release however, so you need f0dder's patch to run it properly. This patch is included in the Fileplanet release (ldr_XCOM1.exe), but you need to do one little thing to make it work. Rename the executable (UFO.exe) to "UFO Defense.exe". Then double click the loader (ldr_XCOM1.exe), and the game will start properly. If you need more careful instructions, check this topic. ENJOY!

Commander Tommy comics:
The guys over at XComUFO have a comic series going about Commander Tommy. He's not the luckiest commander in the X-Com universe, and Kenny of South Park does come to mind when looking at the strips. So if you feel like reading some goofy X-Com strips, head over to their boards. Here's a few preview strips:

Attached Image
Attached Image
Attached Image


--------------------
Greetings from Olav

"If you're not into Metal then you are not my friend!" - Manowar

Go to the top of the page
 
+Quote Post
Aralez
post 19th April 2005, 6:15pm
Post #2


Forum Grandpa'
*****

Group: Fan Fiction
Posts: 1,670
Joined: October 2003
Member No.: 1,392



Our forums should have a comic as well!
Go to the top of the page
 
+Quote Post
Slaughter
post 19th April 2005, 6:24pm
Post #3


Colonel
******

Group: Admin
Posts: 5,975
Joined: March 2003
From: Sweden
Member No.: 1,057



Amen to that! It's a great feature to offer. Sooo, who feels like starting some comics? They could be done for any game we cover, though X-Com is the easiest, since it's graphics already looks comic tongue.gif


--------------------
Greetings from Olav

"If you're not into Metal then you are not my friend!" - Manowar

Go to the top of the page
 
+Quote Post
Pete
post 19th April 2005, 6:26pm
Post #4


Administrator
*****

Group: Admin
Posts: 3,088
Joined: May 2002
From: Cheshire, England
Member No.: 1



I'd nominate NKF after his excellent track record producing quality avatars, artowrk and drawings, but I'm sure he has far better things to be doing smile.gif


--------------------
Go to the top of the page
 
+Quote Post
Slaughter
post 19th April 2005, 6:32pm
Post #5


Colonel
******

Group: Admin
Posts: 5,975
Joined: March 2003
From: Sweden
Member No.: 1,057



I nominate him as well! And since we all live in democratic countries, two to one means it doesn't matter if he has better things to do tongue.gif

What should our comic be about? Maybe the ingenious alien commander that is responsible for most of Commander Tommys unfortunate accidents? smile.gif


--------------------
Greetings from Olav

"If you're not into Metal then you are not my friend!" - Manowar

Go to the top of the page
 
+Quote Post
Aralez
post 19th April 2005, 10:58pm
Post #6


Forum Grandpa'
*****

Group: Fan Fiction
Posts: 1,670
Joined: October 2003
Member No.: 1,392



Maybe we could revive the "Laughing Muton" character from the old Xcom-uk.com board ?
Go to the top of the page
 
+Quote Post
Zager
post 20th April 2005, 2:48am
Post #7


Lieutenant
****

Group: Members
Posts: 391
Joined: October 2002
From: Bishops University, Lennoxville
Member No.: 1,315



Speaking of comics, anybody know where I can find a copy of that comic that came with the Collector's Edition? I lost track of mine a few years back.
Go to the top of the page
 
+Quote Post
NKF
post 20th April 2005, 7:31am
Post #8


Rowboat
*****

Group: Site Staff
Posts: 2,725
Joined: September 2002
From: Outer Space
Member No.: 813



You know, a few years back I had this funny idea about making an X-Com-like comic called One Tree Island, where this base is situated on a desert island with one coconut tree (place unspecified - it's just out there). The base ends up being mostly vertical with multiple levels, and the hangar roof is constantly dripping and salt coated as it's literally underwater... While it would be funnier for the doors to actually open and have seawater rush in, I was perhaps thinking of a retracting launch tube-thingy.

Basically a very neglected X-Com base. budget - practically nil. Anti-aircraft capabilities would be to have everyone step outside the hatch into the base (disguised by covering it partially with a bush) and use their pistols to shoot down incoming aircraft. (seriously - it's such a rubbish installation that no one wants to attack it - and all the snobby high-tech squads with all their fancy gadgets send their dregs here)

---

Then there was this other rather amusing idea about the post-Cydonia days, where the psi network has fallen and all the remaining aliens have been rounded up, but three get away. Two sectoids (brothers - one with a really huge cranium but a really tiny body) and a muton - in one small scout flying saucer type thingy (Just imagine the seating arrangements). We follow the adventures of this trio of rather odd oddballs as they try to intergrate themselves into human society and live like normal living things.

---

But eh, these were all just fun ideas to come up with and fiddle with.

But as for actually making a comic... ooh, er. I dunno.

- NKF


--------------------
Current Avatar Source: A custom GM-Striker. The 'British' counterpart to the 'German' Zaku in Ich trage eine Wanne für einen Hut. I still have no idea if that's been mistranslated.
Go to the top of the page
 
+Quote Post
Pete
post 20th April 2005, 8:25am
Post #9


Administrator
*****

Group: Admin
Posts: 3,088
Joined: May 2002
From: Cheshire, England
Member No.: 1



Oh my gosh, those ideas just ooze talent. I just imagined a really god mickey-take where you could start to zoom in on state-of-the-art Tracy Island, and then have something like "whoops, wrong island" and zip across to this little old base with it's one tree grin.gif

And yes, I imagined the seating arrangements for the second one. The Muton in the back with his knees practically level with his ears. I've been in vehicles like this and I'm no Muton wink.gif

If you ever got the urge, I'm convinced they would be hugely popular. Your style of drawing is most amusing in itself and your ideas are first rate!

(Quick guys, egg him on wink.gif ).

Nah, seriously, I imagine you've got other (possibly better) things you could be doing smile.gif


--------------------
Go to the top of the page
 
+Quote Post
Carlos the Jacka...
post 20th April 2005, 9:06am
Post #10


Old School!
****

Group: Members
Posts: 146
Joined: September 2002
Member No.: 181



No chance, Pete, I remember him talking about that to me three years ago smile.gif

Actuallky, NFK, where did all those awesome sketches go?


--------------------
Noogieing sectoids across the land.
Go to the top of the page
 
+Quote Post
Pete
post 20th April 2005, 9:17am
Post #11


Administrator
*****

Group: Admin
Posts: 3,088
Joined: May 2002
From: Cheshire, England
Member No.: 1



Ooooh, you just referred to the mysterious and non-existant NFK... try rearranging those letters again tongue.gif wink.gif


--------------------
Go to the top of the page
 
+Quote Post
Slaughter
post 20th April 2005, 11:20am
Post #12


Colonel
******

Group: Admin
Posts: 5,975
Joined: March 2003
From: Sweden
Member No.: 1,057



That is excellent NKF! I like Pete's idea about starting the comic as well! Would be fun if people could help with suggestions. You know, like:

"One of the soldiers is a former gardener who loves that one palm above everything (nothing else grows there, right wink.gif). He's not much of a fighter - a coward most people would say - but that was before some Sectoids (who got lost) tried to chop up the palm for firewood. Never in the history of X-Com have such reckless heroics been seen! Suffice to say the Sectoids ran home to Cydonia crying..."

Regarding your other suggestion, that would be fun as well! I remember someone told me a story once about a character he played in P&P Warhammer once. It was a Troll character. Only thing not normal with this Troll was the fact that he though he was a Hobbit. Suffice to say that when he came into town with his Hobbit friends (he was very popular with them), trouble was brewing. "You're not a Hobbit..." *insert violence here*. What if the Muton think he's a Sectoid tongue.gif (as if they didn't have enough trouble integrating already wink.gif) Seriously though, that would be too wild. But I like the idea of that comic. Would like to see the base one first, but this would be fun as well!

::

Anyway, I would really love to see one or both of these comics brought to life! We could add them to a comic section of the site, or set up a board for them. In fact, I would prefer both, so people have a place to discuss the comics in addition to having them as part of the site. So if you would like to do this (time permitting) I sure would love it!


--------------------
Greetings from Olav

"If you're not into Metal then you are not my friend!" - Manowar

Go to the top of the page
 
+Quote Post
Lurker
post 23rd April 2005, 10:03pm
Post #13


Lieutenant
****

Group: Members
Posts: 418
Joined: December 2003
Member No.: 2,125



I downloaded the UFO Enemy Unknown CE and did as Slaughter suggested, with the name change.

It is the first time that X-Com has played on XP for me. It's nice to have the mouse working right. Some of the old wave sounds are missing in the introduction - minor disappointment.

The UFO interception didn't work either. The thing escaped before I could press a button.

Now, the worst part for me was that the Auto-Scroll feature in the tactical missions is way out of control -- hyper on a 2.5 ghz system. You get to the edge of the screen to scroll and the game screen jumps all the way to the other edge of the map. There's no way to further decrease the rate of scroll past one, the lowest limit offered by the game. And, the Trigger Scroll doesn't always seem to work using the mouse. The net effect is that the tactical game is unplayable, for me anyway.

I think the next step would be to try to turn of the Auto-Scroll, which I did, but then I would have to find a way to scroll using the keyboard. Anyway, without Auto-Scroll, it kind of hampered my ingrained instintual automatic manner of play that I had developed long ago.
Go to the top of the page
 
+Quote Post
Lurker
post 23rd April 2005, 11:07pm
Post #14


Lieutenant
****

Group: Members
Posts: 418
Joined: December 2003
Member No.: 2,125



Okay, I couldn't find any way to control the XCom Tactical Mission Scroll with the keyboard.

So, I ended up going the SlowDown Utility Route suggested elsewhere on this forum:

A whole list of slow-down utilities:
http://www.geocities.com/kulhain/

In particular, I like the Turbo Switch adjuster, because it actually works with Windows XP. And, it is Freeware.
http://www.geocities.com/kulhain/turbo.zip

Anyway, I run Turbo.exe, and set it from 100 percent down to 40 percent. Then I ran the X-Com loader that came with the CE FilePlanet download that Pete and Slaughter sent us to. Turbo didn't fix the missing intro missing sound wave problem, but the scroll thing worked just fine and so does the interception of UFO's, and I was actually able to play XCom on Windows XP. It worked.

So everything seems to work right, assuming that you start with the Abandonware fileplanet download of the Collector's Edition, and make the adjustment of the name as Slaughter suggested, and then use freeware Turbo.exe to slow everything down before launching the game.
Go to the top of the page
 
+Quote Post
Lurker
post 23rd April 2005, 11:08pm
Post #15


Lieutenant
****

Group: Members
Posts: 418
Joined: December 2003
Member No.: 2,125



The page went dead or unconnected, so sorry about the double posting.

--

Edit:

Oh, with Turbo.exe, it puts a popup box on the desktop when you run it. You set it to the percentage you want with the Turbo button across the top. And, then when you close it or remove it from the desktop by closing it, it sets your computer back to 100 percent. I liked Turbo.exe the best because it is freeware and because it works with XP. It needed a commandline parameter so that it would automatically set a preselected desired percentage at the time you press the button to run it, but otherwise, Turbo.exe is basically perfect - at least until they find a way to double or quadruple the speed of computers in the next go around.
Go to the top of the page
 
+Quote Post
Slaughter
post 24th April 2005, 12:44am
Post #16


Colonel
******

Group: Admin
Posts: 5,975
Joined: March 2003
From: Sweden
Member No.: 1,057



Thanks for the update Lurker. I'll give that slowdown utility a go next time I decide to play UFO. Enjoy! smile.gif


--------------------
Greetings from Olav

"If you're not into Metal then you are not my friend!" - Manowar

Go to the top of the page
 
+Quote Post
Bomb Bloke
post 27th April 2005, 6:03am
Post #17


The Smily Admin
*****

Group: Admin
Posts: 2,997
Joined: September 2002
From: Tasmania (AU)
Member No.: 152



I considered making a comic a while back, but then all my time got dragged into a vortex and now... Uh... yeah. grr.gif

Over at the Through the Looking Glass boards Shevers made a comic. It was more or less System Shock 2, but the ship was populated with the forum members. He ended up animating the whole thing with flash. So, uh, my idea was to do more or less the same thing... :lol:


--------------------
BB's X-Com Projects Page
You're just jealous 'cause the voices only talk to me :P
We love Tammy! :)
Go to the top of the page
 
+Quote Post
Accounting Troll
post 18th May 2005, 6:12pm
Post #18


Bridge troll
*****

Group: Admin
Posts: 1,057
Joined: October 2003
From: Wales
Member No.: 1,341



Does anyone know what the current legal status of X-Com Acopalypse is?

I just came across it on an abandonware site, but I thought Atari still held the rights to it :huh:
Go to the top of the page
 
+Quote Post
Slaughter
post 18th May 2005, 6:16pm
Post #19


Colonel
******

Group: Admin
Posts: 5,975
Joined: March 2003
From: Sweden
Member No.: 1,057



Atari owns all X-Com rights, or at least they did last time Pete checked it.


--------------------
Greetings from Olav

"If you're not into Metal then you are not my friend!" - Manowar

Go to the top of the page
 
+Quote Post
Hobbes
post 18th May 2005, 9:11pm
Post #20


Satan's Kitten
****

Group: Fan Fiction
Posts: 558
Joined: September 2002
Member No.: 503



I've said this to Slaughter on another board and I will repeat it here. What Fileplanet is doing by distributing X-COM: UFO is illegal. It doesn't matter if Fileplanet calls it abandonware or if the company has ceased to support the game. The bottom line, and this is copyright law, not just my opinion is that Atari has