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> ACM (UFO Aftershock), Total Conversion Mod - FULL VERSION
Okim
post 13th February 2009, 5:16pm
Post #1


The great beast
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Joined: 7-February 09
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Hi everyone.

ACM is a conversion mod that introduces a lot of changes into original UFO AS gameplay. The main features of ACM are:

1. new items:
- pistols: glock 19, usp
- smgs: mac10, ump45, fn p90
- shotguns: usas (replaces spas-15), striker
- assault rifles: famas, g3ka4, fn fal, scar-l, scar-h
- sniper rifles: sks, m14, r700, svd (replaces msg), l96
- machineguns: rpk, m249, pkp pecheneg (replaces pkm)
- launchers: rg6 grenade launcher, m202 missile launcher
- commando-only weapons: dartgun, advanced airgun, mp5sd6, groza, hk g11, vss sniper rifle
- melee weapons: chainsword, powersword
- energy weapons: laser cannon, plasma pistol (replaces plasma shotgun), plasma cannon, sonic rifle (replaces ultrasonic gun), sonic cannon
- new powerful gauss weapons: pistol, rifle, cannon and sniper rifle
- new grenades, mines and missiles: plasma, warp, 40mm flashbang, 40mm poison, 40mm sonic, plasma and warp missiles and mines.
- new cyborg-only weapons: browning h2, miningun, gatling laser, hyper plasma cannon, gauss minigun, AGL grenade launcher, mortar.
- completely reworked drone weapons: m249, m60, energy cannons, gauss cannon, AGL grenade launcher, mortar, m202D launcher, gatling laser, hyperplasma cannon, gauss minigun.
- cultists hybrid weapons: laser rifle (based on Reticulan weapon), plasma rifle (based on Wargot weapon), warp rifle (based on Reticulan weapon).
- all wargot infantry weapons can be used, but only by cyborgs.
- ammo: .44 mag (for desert eagle), .45acp, ammo for new commando weapons.
- darts for airguns: stunning, poison, paralyze
- new items: underbarell scanners, stimulant injector addons.

2. techtree was reworked to increase time which player needs to get basic firearms, grenades and other advanced weapons.
3. replaced models for ALL human weapons. New textures for laputian, local humans and cultist armors.
4. new firing sounds and projectile effects.
5. factions use all new weapons, cultists can be accompanied by drones, their cyborgs use wargot weapons and heavy weapons. Factions squads were increased a bit.
6. reworked experience. Soldiers now gain experience mainly for killing enemies rather than simply participating in mission.
7. militia barracks were reconfigured. You can now use three types of barracks - basic (firearms, gauss), energy (laser, sonic, plasma, warp) and support (snipers, machineguns and launchers). There is also a new type of building - drone hangars. These "train" up to 2 drone as militia.



Current version is ACM 1.4. This is an updated release version.

Archive: http://www.okim.nickersonm.com/ufo/acm-14.zip (~76mb)


What`s inside:

- scope mounts were divided by 4 groups: simple (mp5, mp5sd6, p90, ump, usas, striker), classic (colt 9mm, spas12, famas, most of the energy weapons), advanced (most assault rifles and machineguns, m14, sks), sniper (all sniper weapons including energy and barretts). Scopes were divided into 3 categories: combat scopes (simple, classic and advanced mounts), advanced scopes (classic, advanced and sniper), sniper scopes (advanced and sniper mounts). Advanced scopes include thermal sight and movement finder. This way it is possible to equip AKM or M4 with a sniper scope, SVD or SR25 with a thermal scope, mp5 and usas only with combat scopes while colt and spas12 with movement finders and thermal scopes.
- reduced both bh2 machineguns (brownings) accuracy from 55-60 to 35-45.
- modified ammo capacity per ammo box:
.45, 9mm, 4.7mm -> 50 bullets
7.62, 7.62 nato, 5.56, 6mm bolts, wargot bolts -> 30 bullets
9x39 -> 40 bullets
- changed warp principles research requirements. It now requires any warp weapon be it human, reticulan or hybrid.
- added explosive bolts for gauss weapons.
- increased SKS fire and bayonet damage.
- increased m14 recoil.

For other changes/fixes please refer to ACM readme file.


Installation:

Archive includes an acmod.vfs file and localization folder. PLEASE backup this folder before installing ACM.
The mod is INCOMPATIBLE with any other mod, sorry for that.
Place both file and folder into your UFO AS folder.

ENJOY. And report any bugs and wierdness you WILL encounter smile.gif


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Okim
post 23rd December 2009, 5:10pm
Post #2


The great beast
****

Group: Members
Posts: 173
Joined: 7-February 09
From: Russian Federation
Member No.: 6,725



QUOTE
...Do their grenadier/rocket troopers still have no sidearms?


No they don`t. In fact i never saw AI snipers or grenadiers changing to their sidearms when run out of ammo or being to close. AS doesn`t seem to support this tipe of AI reactions.

In my first attempt of ACM i provided all humans and cultists with pistols and knives. Not a single person except commandoes ever changed its weapon to knive or back when he was unable to use his main weapon any longer.

About wargots.

Perhaps guys in full armor and power armor should indeed have gunman 3 skills. I`ll consider this, thanks.


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Posts in this topic
- Okim   ACM (UFO Aftershock)   13th February 2009, 5:16pm
- - gunnergoz   I'm enjoying the mod very much and appreciate ...   8th May 2009, 2:59am
- - mike9o   I've really forgotten how to play Aftershock. ...   10th May 2009, 6:06pm
- - psyhotik   Hello! It's me again I have some bug repo...   12th May 2009, 12:34pm
|- - mike9o   QUOTE (psyhotik @ 12th May 2009, 1:34pm) ...   15th May 2009, 5:44am
|- - Okim   QUOTE a) Item descriptions. Some of the listed is...   19th May 2009, 8:42am
|- - psyhotik   QUOTE (Okim @ 19th May 2009, 9:42am) All ...   19th May 2009, 7:55pm
|- - Faith   Okim: We are still waiting for the Lightsaber and...   19th May 2009, 8:22pm
- - Okim   QUOTE But the projectors description says they req...   20th May 2009, 6:24am
|- - psyhotik   QUOTE (Okim @ 20th May 2009, 7:24am) AS e...   20th May 2009, 12:23pm
|- - Faith   Okim: I suppose you don't take any request fo...   20th May 2009, 7:00pm
- - Okim   I gave them an armor protection value of 50 (+50%)...   20th May 2009, 7:05pm
- - Pariahsolo   Okim, First, excellent mod and great work on your...   21st May 2009, 12:58am
- - Okim   Defrag your discs. It surely helps a lot. The on...   21st May 2009, 4:57am
|- - psyhotik   Another report and ideas: - Sonic Gun (Close ran...   21st May 2009, 9:24am
|- - Pariahsolo   QUOTE (Okim @ 21st May 2009, 12:57am) Def...   23rd May 2009, 2:59am
- - Okim   Drones will have their armor removed (however cult...   22nd May 2009, 10:20am
|- - psyhotik   QUOTE (Okim @ 22nd May 2009, 11:20am) The...   22nd May 2009, 11:32am
- - Pariahsolo   Gah have gotten the game working a couple of times...   23rd May 2009, 3:40am
- - Okim   Reinstall UFO, apply the latest update and launch....   25th May 2009, 6:19am
- - gunnergoz   Thanks for a great mod! It is working fine on...   27th May 2009, 2:19am
- - Pariahsolo   Don't know why but the game for the most part ...   27th May 2009, 2:54am
- - Okim   LOL! I was playing Fallout 3 with all its DLC...   30th May 2009, 12:42am
- - Solarius Scorch   First of all, Okim: I haven't played your mod ...   31st May 2009, 2:15am
|- - Okim   Hi. Psionic weapons in AS can`t deal tempora...   3rd June 2009, 9:35am
|- - Solarius Scorch   QUOTE (Okim @ 3rd June 2009, 12:35pm) Psi...   4th June 2009, 2:10am
- - gunnergoz   Okim, thanks again for all your hard work - it is ...   4th June 2009, 10:49pm
|- - psyhotik   I always wondered (in vanilla AS too)... Aren...   5th June 2009, 1:35pm
|- - Solarius Scorch   QUOTE (psyhotik @ 5th June 2009, 4:35pm) ...   6th June 2009, 2:22am
- - gunnergoz   Okim: are these bugs? In the game or possibly in ...   9th June 2009, 5:14pm
- - Geneoce   There appears to be an issue with the download lin...   26th June 2009, 11:35am
- - Slaughter   I don't know any alternatives. I have the file...   26th June 2009, 10:08pm
- - Palantyre   There appears to be a typo in the address of the l...   27th June 2009, 3:46am
- - Slaughter   Thanks for the heads up, I've fixed the link i...   27th June 2009, 5:05pm
|- - Okim   QUOTE (Slaughter @ 27th June 2009, 8:05pm...   3rd July 2009, 4:35am
|- - Geneoce   I'm having a instability issue with the game c...   20th July 2009, 4:10am
|- - ERISS   QUOTE (Geneoce @ 20th July 2009, 6:10am) ...   20th July 2009, 11:23am
- - Geneoce   Also found another strange bug Upon finishing the...   22nd July 2009, 7:21am
|- - Solarius Scorch   QUOTE (Geneoce @ 22nd July 2009, 9:21am) ...   1st August 2009, 1:35pm
|- - Yrmmrag   great mod, but why use gaussweapons close range sk...   22nd August 2009, 12:19am
- - otreblA_SNAKE_[ITA]   Are you going to make a better Ak47 model? The gam...   26th September 2009, 3:46pm
- - otreblA_SNAKE_[ITA]   Whoops, I didn't notice you made a new AK mode...   6th October 2009, 7:53pm
|- - Okim   QUOTE (otreblA_SNAKE_[ITA] @ 6th Octo...   27th October 2009, 6:10am
- - otreblA_SNAKE_[ITA]   I understand...thank you =)   29th October 2009, 4:59pm
- - ShadowFox   I love this mod, and am inquiring on the status of...   6th November 2009, 4:05pm
- - Buster1013   I think this mod i very good, but there is one thi...   25th November 2009, 4:23pm
|- - BadgerBadger   QUOTE (Buster1013 @ 25th November 2009, 10...   8th December 2009, 11:49am
- - BadgerBadger   Greetings, Okim! I have read of your MOd and h...   8th December 2009, 11:38am
- - Okim   Sorry guys. It seems that UFO AS ACM will remain a...   8th December 2009, 9:14pm
|- - BadgerBadger   QUOTE (Okim @ 8th December 2009, 3:14pm) ...   8th December 2009, 10:50pm
|- - Okim   Hi. Rather stupid question, however - does anybody...   18th December 2009, 5:22am
|- - BadgerBadger   QUOTE (Okim @ 17th December 2009, 11:22pm...   18th December 2009, 9:04am
|- - PetteriB   QUOTE (Okim @ 18th December 2009, 7:22am)...   18th December 2009, 9:09am
|- - Okim   QUOTE (PetteriB @ 18th December 2009, 12...   18th December 2009, 3:05pm
|- - PetteriB   Sorry, I forgot to mention that you also need to a...   18th December 2009, 9:00pm
|- - Okim   Thanks alot. And sorry for my ignorance   18th December 2009, 9:52pm
- - BadgerBadger   Greetings ; Great Geiger/Lovecraftian Horror Thing...   19th December 2009, 9:54pm
- - Okim   Finally i got the new install of UFO AS and manage...   20th December 2009, 1:29am
- - Zombie   Looks amazing to me, keep up the great work Okim...   20th December 2009, 4:51am
- - Okim   ACM 1.0 is available. This version includes all n...   22nd December 2009, 10:50pm
- - BadgerBadger   Congrats on such great progress so quickly. As usu...   23rd December 2009, 1:11pm
|- - BadgerBadger   QUOTE (Okim @ 23rd December 2009, 11:10am...   23rd December 2009, 9:23pm
- - redraven313   okay i got a problem here. half the stuff i have r...   6th January 2010, 2:33pm
|- - Okim   QUOTE (redraven313 @ 6th January 2010, 5...   7th January 2010, 6:51pm
- - Okim   For all those who is experiencing a crash after co...   8th January 2010, 9:04pm
- - payback   hello there Okim! i like your mod so much, fro...   14th January 2010, 9:09pm
|- - Okim   QUOTE (payback @ 15th January 2010, 12:09...   15th January 2010, 12:59pm
|- - payback   thank you for explanation, but still i consider it...   15th January 2010, 5:56pm
|- - Okim   QUOTE btw, some weapons has same accuracy both in ...   15th January 2010, 11:32pm
|- - Okim   New cyborg weapon: BARRETT M82a2 This weapo...   16th January 2010, 11:08am
|- - payback   i forgot to mention: i play on superhero difficult...   20th January 2010, 5:34pm
- - Okim   A new compact shotgun - Striker. I wonder why...   19th January 2010, 11:42pm
|- - ShadowFox   QUOTE (Okim @ 20th January 2010, 10:12am)...   20th January 2010, 7:19am
- - Okim   QUOTE I voted for a p90, in the poll. As well as ...   20th January 2010, 9:42am
- - Okim   QUOTE for some reason M4 has almost the same recoi...   20th January 2010, 7:46pm
- - payback   QUOTE (Okim @ 20th January 2010, 10:46pm)...   24th January 2010, 9:50pm
- - Sunflash   Ya know, Payback, it sounds alot like you're j...   24th January 2010, 10:38pm
|- - Okim   QUOTE (Sunflash @ 25th January 2010, 1:38...   24th January 2010, 11:58pm
- - payback   you got me, Sunflash. of course i am. griping, yel...   26th January 2010, 4:19pm
|- - Sunflash   QUOTE (payback @ 26th January 2010, 10:19...   26th January 2010, 5:52pm
- - Slaughter   Let's use this thread for constructive feedbac...   26th January 2010, 9:42pm
- - alienshooter   Hi, Okim. Thanks for your wonderful mod! Her...   30th January 2010, 10:57am
|- - Okim   QUOTE 1. During my first play of ACM 1.0, I found ...   30th January 2010, 2:14pm
|- - alienshooter   QUOTE (Okim @ 30th January 2010, 10:14pm)...   30th January 2010, 4:20pm
- - Okim   QUOTE I've researched both the airgun and the ...   2nd February 2010, 1:00pm
|- - alienshooter   QUOTE (Okim @ 2nd February 2010, 9:00pm) ...   3rd February 2010, 11:45am
|- - Okim   QUOTE (alienshooter @ 3rd February 2010, 2...   3rd February 2010, 4:04pm
- - alienshooter   I've found another question. Please help me. ...   7th February 2010, 9:12am
|- - Okim   QUOTE (alienshooter @ 7th February 2010, 12...   7th February 2010, 9:49am
|- - Okim   Soldier with two P90s: Gauss Cannon with new c...   21st February 2010, 12:50pm
- - Bigredone   Hi, I love this mod. But i got to ask something? ...   23rd February 2010, 3:26pm
|- - Okim   QUOTE (Bigredone @ 23rd February 2010, 6...   23rd February 2010, 8:46pm
- - Bigredone   ah ok, guess your glad their canned anyway. Good j...   23rd February 2010, 11:42pm
- - Okim   A new version is available. A link to ACM 1.1 ar...   27th February 2010, 7:01pm
|- - mareviq   QUOTE (Okim @ 27th February 2010, 8:01pm)...   27th February 2010, 10:28pm
- - Slaughter   Files section updated. Still not able to upload la...   27th February 2010, 7:28pm
- - Okim   QUOTE (Slaughter @ 27th February 2010, 10...   27th February 2010, 9:02pm
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