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> Organisation stats, what it says on teh tin.
Kiryu-Kai
post 18th November 2002, 11:36pm
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i forgot what site it was which tells me what organisations give you what or certain bonuses...
for example the mutant alliance gives you more mutants to buy...and maybe that psi weapon (forgot)...
but i need the rest of the organisations stats because it be intresting and i can see whos most important for my stategy in the next coming game.


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DragonHawk
post 18th November 2002, 11:43pm
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You might want to check that Apoc FAQ by Roger Wong (I think). It does have some stuff there... Interestingly, it states that most of the companies don't actually do anything for you (except for selling you stuff), so from this, a lot of companies like Gravball League or Sanctuary Clinic can "safely" become hostiles.

But check the FAQ, I could be wrong.


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Ki-tat Chung
post 6th January 2003, 1:22am
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yep, thats it. but some co.'s if they become hostile, you'll miss out on stuff like mutant alliance lets you hire hybrids, SELF lets you hire androids etc. and not much else. rodger also states that having allied orgs will not affect the market.


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NKF
post 6th January 2003, 3:57am
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For purchaseable goods, just look at the manufacturer names for each item in the buy/sell screen.

For transportation of staff and equipment, be nice to Transtellar.

Being in good standings with SELF and the Mutant Alliance lets you hire androids and mutants.

The govt. pays you, as usual.

Off the top of my head, Sensovision, Lifetree, The Technocrats and Extropians, Evonet, Nutrivend, the Gravball league, Psyke and Osiron and a couple others do not provide any direct benefits to you. They may be allied to some of your allies though, so if you help them, your allies may think better of you, or the other way around.

- NKF


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Mouse Nightshirt
post 6th January 2003, 7:38pm
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Diablo provide you with Incidiary Grenades; I use this to cause damage to CoS buildings durings raids.

Also, having someone allied with you means that they go hostile to anyone that attacks you. Get Marsec on your side, and the CoS have to go without Ammo for the guns early on smile.gif


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NKF
post 7th January 2003, 12:33am
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Actually, the enemy organisations don't need to worry about equipment as you do. Equipment is automatically generated every time you attack one of their facilities. Hence why you can go on constalty raiding them even though their cash balance is negative. It might influence their raids on your bases though, so there's that possibility. Still, I'd rather have Megapol and Marsec over with me rather than the Sirius madmen

Oh and Megapol starts attacking some of your 'enemy' organisations too. Saw the police hover cruisers attacking the Transtellar star liners once. Good thing I already had all the staff I needed to win the game and was already producing interdimensional aircraft -- but You really have to take pity all the tax paying civilians who were on board the liner though. smile.gif

- NKF


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Ki-tat Chung
post 11th January 2003, 12:57am
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hehe....all those people paying thousands and thousands of dollars for nothing....hehehe


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