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5th June 2004, 4:52pm
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#1
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![]() Lieutenant ![]() ![]() ![]() ![]() Group: Members Posts: 115 Joined: September 2002 Member No.: 1,171 |
Just spotted this site for a game called UFO Terrestrials. If this aint an X-Com clone nothing is. Not that its a bad thing of course, but when oh when we will get the next evolution in turn based gaming? All these years and if anything, other games are just catching up to the original X-Com!
-------------------- Editor of The Last Outpost
The Last Outpost The definitive source of X-Com Alliance info (until Pete sticks this data onto XCTC anyway!) Alliance X |
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5th June 2004, 5:35pm
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#2
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Vengeance: The Demon ![]() ![]() ![]() ![]() Group: Members Posts: 513 Joined: November 2003 From: The ol' pumpkin patch Member No.: 902 |
Isn't this a fan game?
-------------------- "The flash of light you saw in the sky was not a UFO; Swamp gas from a weather balloon was trapped in a thermal pocket and refracted the light from Venus."
-- K, Men In Black |
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5th June 2004, 5:39pm
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#3
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Lieutenant ![]() ![]() ![]() ![]() Group: Members Posts: 169 Joined: January 2004 Member No.: 794 |
lol, you should be a bit more gentle when using the word clone. After all Laser Squad came before X-com and X-com was designed as a single player version of it
I wish them the best of luck as they are doing what many others are doing, trying to recreate the gameplay that X-Com had. I believe the guy who works on it or one of them posted stuff about it in these forums recently, probably in the fan area |
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5th June 2004, 10:33pm
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#4
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Squaddie ![]() Group: Members Posts: 8 Joined: June 2004 Member No.: 1,214 |
Besides, it's not about who is copying who, it's about what they can add to it. If noone copied anything then the world would be a small, lonely place
-------------------- |
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5th June 2004, 10:48pm
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#5
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![]() Administrator ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,039 Joined: May 2002 From: Cheshire, England Member No.: 1 |
QUOTE All that is new is not all that is good. I agree with this comment... most games today are utter drivel. -------------------- |
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6th June 2004, 2:31am
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#6
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![]() Catching the next pimpmobile outta here! ![]() ![]() ![]() ![]() ![]() Group: Chief Editor Posts: 1,747 Joined: August 2003 From: UK Member No.: 417 |
There are no new ideas.
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6th June 2004, 11:13am
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#7
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![]() Rowboat ![]() ![]() ![]() ![]() ![]() Group: Site Staff Posts: 2,681 Joined: September 2002 From: Outer Space Member No.: 813 |
Only old ones, but they can come in different mixes. It's how you balance this mix of old ideas that leaves a lasting impression.
X-Com, as a whole, is not that great a game nor is it an original idea (aliens attacking our planet and some super secret organisation rising up to challenge them?). No, I'm ashamed to say it. But it's made up of a lot of tried and true old ideas that appear to work quite well together. Well, if not tried and true, at least a whole bunch ideas that turned out rather well. - NKF -------------------- Current Avatar Source: A custom GM-Striker. The 'British' counterpart to the 'German' Zaku in Ich trage eine Wanne für einen Hut. I still have no idea if that's been mistranslated.
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6th June 2004, 11:59am
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#8
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![]() Catching the next pimpmobile outta here! ![]() ![]() ![]() ![]() ![]() Group: Chief Editor Posts: 1,747 Joined: August 2003 From: UK Member No.: 417 |
I'll agree with it not being an original idea. None of the areas of the game are new, or even particularly inventive, but it turned out amazingly well. It has character.
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6th June 2004, 12:18pm
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#9
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Lieutenant And Leader Of The X-Com Genesis Sim ![]() ![]() ![]() ![]() Group: Members Posts: 759 Joined: November 2003 From: Slovenia Member No.: 671 |
Meh, the problem with the majority of today's games is that they just offer you a quick shoot'em up thing. Almost every "strategy game" just has you build cooler and bigger weapons and so forth that can blow the crap out of the enemy in a more spectacular way. I'm not complaining at ALL about this...but where the heck is the "strategy" element in this?!?!
I wish more games would take on the approach of Outcast or Star Control, or some of the older games where you could really feel the energy being put into all of it. Where there were thousands of stories that you could hear and explore in the game and you'd never get tired because the game built a whole new universe for you. It wasn't just a game, it was a whole universe in itself. Nowadays most games just offer a quick cheap shoot'em up thing. Storytelling, god FORBID making production holywood style movies for games like it was once the norm, is pretty much dead thanks to all the super duper technology. I like cool graphics too, but not when the game designers think that it can just automatically replace real movies and storytelling in games!!! -------------------- XCGS
It's the rain It's the storm we all have to endure We hate it, but it's every drop that runs down your face that traces out who you are Your shape The storm shows me so much I accept all I see We are beautiful. David Walkerton |
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6th June 2004, 2:30pm
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#10
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Vengeance: The Demon ![]() ![]() ![]() ![]() Group: Members Posts: 513 Joined: November 2003 From: The ol' pumpkin patch Member No.: 902 |
What you guys are saying is exactly the reason Half-Life became so popular when it came out... Because it had a story flowing through the usual shooting (combined with several other key concepts)...
Half-Life 2 and Doom 3 seem to be keeping with this tradition, however, not all of the companies seem to have caught on to this for some reason -------------------- "The flash of light you saw in the sky was not a UFO; Swamp gas from a weather balloon was trapped in a thermal pocket and refracted the light from Venus."
-- K, Men In Black |
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6th June 2004, 5:33pm
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#11
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![]() Lieutenant ![]() ![]() ![]() ![]() Group: Members Posts: 115 Joined: September 2002 Member No.: 1,171 |
sorry, didnt mean to imply an attack on the new game, was just ranting that no turn based game has beat the original x-com yet.
i do of course hope this new game kicks ass -------------------- Editor of The Last Outpost
The Last Outpost The definitive source of X-Com Alliance info (until Pete sticks this data onto XCTC anyway!) Alliance X |
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8th June 2004, 5:22pm
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#12
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Squaddie ![]() Group: Members Posts: 28 Joined: December 2003 Member No.: 1,085 |
@Pumkinhead: It's a commercial game. I asked the devs a few weeks ago.
Looks not bad to me... there should be more games like X-COM. Even if they are quite similar. |
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10th June 2004, 11:18am
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#13
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![]() I've got my eye on you! ![]() ![]() ![]() ![]() Group: Site Staff Posts: 511 Joined: November 2002 From: Slovenia Member No.: 1,078 |
I'd just like to say that with the non-existence of new X-COM projects I'll settle for the ripp-offs. Bring'em on!
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18th June 2004, 1:23pm
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#14
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Squaddie ![]() Group: Members Posts: 26 Joined: June 2004 Member No.: 899 |
I'm just waiting see at least one of these clones to be finished some time. There's a lot of projects going on now that are trying to "copy" most of the x-com ideas but none of them has finished yet. :dead:
This one looks pretty good but judging by the screenshots it's hard to believe the surroundings would be as destructible as in original x-com and that's a shame. It's one of the most important pieces of the "puzzle of greatness" |
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10th August 2004, 6:30pm
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#15
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Squaddie ![]() Group: Members Posts: 11 Joined: August 2004 Member No.: 562 |
This one looks extremely promising, let's hope the game is a good one.
I've read mostly bad things about UFO:Aftermath, and UFO:Alien Invasion will not have plastic* enviroment, which this one apparently will. It's one of the main 3 points they put up about their game on the website at least, so I bloody well hope so. *plastic = destructable. And another very promising thing is that they claim to have experts with degrees in robotics writing AI. Looks like the best rip-off yet. |
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4th July 2005, 12:22am
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#16
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![]() Precise Tactition ![]() Group: Members Posts: 11 Joined: July 2005 From: Derby, England Member No.: 3,702 |
-------------------- ![]() 1. C&C Red Alert 2: Yuri's Revenge 2. X-Com UFO Enemy Unknown 3. Street Fighter 2 4. Tekken 5. Viking Raiders (1st ever Turn Based Strategey game, on Spectrum computer 1982) |
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2nd May 2007, 9:31pm
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#17
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![]() The Christmas avatar is here forever! Muhahaha! ![]() ![]() ![]() ![]() Group: Fan Fiction Posts: 337 Joined: February 2004 Member No.: 226 |
X-Com, as a whole, is not that great a game nor is it an original idea (aliens attacking our planet and some super secret organisation rising up to challenge them?). No, I'm ashamed to say it. But it's made up of a lot of tried and true old ideas that appear to work quite well together. Well, if not tried and true, at least a whole bunch ideas that turned out rather well. - NKF While it's certainly not an original idea, I contest your assertion that it is not a great game. Verily, the definition of a great game is that it is fun and enjoyable to play, yes? X-Com is, for all its faults, extremely fun. So fun in fact that I find myself going back to it time and again, even though my hard drive is burdened with the latest and greatest like STALKER, C&C3, and Supreme Commander. -------------------- |
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3rd May 2007, 7:42am
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#18
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![]() I've got my eye on you! ![]() ![]() ![]() ![]() Group: Site Staff Posts: 511 Joined: November 2002 From: Slovenia Member No.: 1,078 |
Well, this IS thread necromancy...
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4th May 2007, 12:26am
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#19
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![]() The Christmas avatar is here forever! Muhahaha! ![]() ![]() ![]() ![]() Group: Fan Fiction Posts: 337 Joined: February 2004 Member No.: 226 |
Damnnation. I didn't actually look at the date. I assumed that since it was in this new subforum, it was a recent topic! By the Emperor I will purge fifty additional aliens for this heresy!
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