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30th August 2004, 3:34am
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#1
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Squaddie ![]() Group: Members Posts: 33 Joined: September 2002 Member No.: 987 |
I was just thinking why doesnt any one make a mod where a couple of civilians take arms up against the alien invaders i mean in my opinion would you walk around aimlessy or would you hide or pick up a gun and fight back also where are the cops in this game just wondering because i have yet to see a city that does not have a police force of some kind does any one know of mods like this.
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30th August 2004, 4:21am
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#2
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![]() Xcomutil Developer ![]() ![]() ![]() ![]() Group: Members Posts: 573 Joined: November 2002 From: Gresham, Oregon, USA Member No.: 136 |
Been there done that.
I did a proof of concept for this a while back. What happes is the Civilians are hostile to both the aliens and X-Com units. However they only attack with reaction shots. so you have to give them a 100 in the reaction stat for this to work. If some one wants to patch the exe to fix this so they can be nutral twords xcom and fire inteligently it would be cool. -Blade FireLight -------------------- QUOTE Combat is very simple, there is a first place and second place, second place is laying face down in the mud, sometimes, so is first place. |
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31st August 2004, 8:28am
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#3
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![]() The Smily Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 2,997 Joined: September 2002 From: Tasmania (AU) Member No.: 152 |
100 reaction?! Hrm, that might be bad... They'd fire during the alien turn, just about whenever an alien moved an eyebrow.
Actually, I reckon it may well be possible to give the civilians their own turn in the game... Tricky, but I think it might be a feasible thing to add to UFOUtil, based on the multiplayer mode included in the game. Beyond me, though. -------------------- |
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2nd September 2004, 4:00am
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#4
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![]() Xcomutil Developer ![]() ![]() ![]() ![]() Group: Members Posts: 573 Joined: November 2002 From: Gresham, Oregon, USA Member No.: 136 |
you talking about xcomutil?
I supose if it was multiplayer yes.. but tha is not the same. I set it to 100 because they dont get a turn. so they needed twice the reaction fire. -Blade FireLight -------------------- QUOTE Combat is very simple, there is a first place and second place, second place is laying face down in the mud, sometimes, so is first place. |
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2nd September 2004, 6:38am
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#5
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![]() The Smily Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 2,997 Joined: September 2002 From: Tasmania (AU) Member No.: 152 |
Hrm, I don't really know if that's excessive... Perhaps more time units?
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2nd September 2004, 9:03am
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#6
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![]() Rowboat ![]() ![]() ![]() ![]() ![]() Group: Site Staff Posts: 2,725 Joined: September 2002 From: Outer Space Member No.: 813 |
You know, you can always let a random number generator decide. Say you start with 20 and then add a random number between 0 and 80.
- NKF -------------------- Current Avatar Source: A custom GM-Striker. The 'British' counterpart to the 'German' Zaku in Ich trage eine Wanne für einen Hut. I still have no idea if that's been mistranslated.
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7th September 2004, 1:43am
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#7
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![]() former bf2 pro... left because of hitreg... ![]() ![]() ![]() ![]() Group: Members Posts: 291 Joined: June 2004 From: California Member No.: 143 |
They would also need lots of time units so they dont' shoot all their time units off at teh aliens
-------------------- I was this *---* close to being a bf2 pro player, but i left because of my internet and hitreg... meh. Just plain meh
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11th September 2004, 6:44pm
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#8
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![]() Satan's Kitten ![]() ![]() ![]() ![]() Group: Fan Fiction Posts: 558 Joined: September 2002 Member No.: 503 |
This might also interest someone. A couple of months ago I asked Pumpkinhead if he could combine the different body parts of Bagirov's urban cammouflage so that I could replace the civilians with soldiers. The graphics came out bigger (the civilians's height is shorter than xcom agents) and need to be corrected but if anyone's interested I can give you the files.
-------------------- My X-COM:Area 51 site UFO terrain mods, fanfic, etc.
My X-COM Fan Fictions: The Unknown Menace, Abyssal, Eulogy ![]() |
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Lo-Fi Version | Time is now: 19th November 2008, 1:58pm |