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2nd April 2008, 8:28pm
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#1
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Colonel ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 5,975 Joined: March 2003 From: Sweden Member No.: 1,057 |
Next Generation has a story up about the 50 greatest gaming records. $70 000 000 for developing a game that came out in 1999 is a LOT of money. Breaking even must be more or less impossible....
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10th April 2008, 7:29am
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#2
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![]() The Smily Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 2,997 Joined: September 2002 From: Tasmania (AU) Member No.: 152 |
Four months jail...
"So what are you in here for?" "Playing tetr- Uhm, plane hijacking!!" -------------------- |
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10th April 2008, 10:52am
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#3
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![]() Catching the next pimpmobile outta here! ![]() ![]() ![]() ![]() ![]() Group: Chief Editor Posts: 1,787 Joined: August 2003 From: UK Member No.: 417 |
And they say playing games a sedentary pursuit? You can break your arm, for god's sake. And use up to 640 calories an hour.
Apparently. -------------------- Whooooo wants some WANG!?
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10th April 2008, 9:25pm
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#4
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Official Love Nest Mascot ![]() ![]() ![]() ![]() Group: Members Posts: 179 Joined: October 2003 Member No.: 2,178 |
QUOTE A pro-gamer will be looking to maintain around 180 APM, though they can reach peaks of over 1,000 APM during battles in-game. This is the equivalent of clicking a mouse or pushing a button up to 17 times every second. Yipes! -------------------- "Never be normal!" - Ron Stoppable
NeoPets. Get yours today! CritticAge. Just for kicks. StarPirates.net Unification Wars. Build your star empire! I get money per click too! :D |
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11th April 2008, 6:46am
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#5
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![]() Lieutenant ![]() ![]() ![]() ![]() Group: Site Staff Posts: 670 Joined: February 2004 Member No.: 2,067 |
I highly question the 1000 APM peak, unless the tools that analizes the performance of the gamer fails to tell the difference between a typical keypress/mouseclick from a losing frustated gamer that slammed the hands agains the keyboard.
-------------------- There's always some dirt to dig out
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11th April 2008, 7:32am
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#6
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![]() I've got my eye on you! ![]() ![]() ![]() ![]() Group: Site Staff Posts: 524 Joined: November 2002 From: Slovenia Member No.: 1,078 |
I highly question the 1000 APM peak, unless the tools that analizes the performance of the gamer fails to tell the difference between a typical keypress/mouseclick from a losing frustated gamer that slammed the hands agains the keyboard. Even 180 is HUGE and a bad testament to the game. Any game that depends this much on speed is not worth playing. Making it most RTS games. |
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11th April 2008, 11:20am
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#7
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Official Love Nest Mascot ![]() ![]() ![]() ![]() Group: Members Posts: 179 Joined: October 2003 Member No.: 2,178 |
Making it most RTS games. I agree. Sometimes I wonder about these people. Do they think the average player has 4 monitors, 3 heads, and 8 mouse arms? Because some games make me think that's the only way to micromanage your base, defensive team, and multi-formation attack & flanking teams. -------------------- "Never be normal!" - Ron Stoppable
NeoPets. Get yours today! CritticAge. Just for kicks. StarPirates.net Unification Wars. Build your star empire! I get money per click too! :D |
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11th April 2008, 5:41pm
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#8
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![]() I've got my eye on you! ![]() ![]() ![]() ![]() Group: Site Staff Posts: 524 Joined: November 2002 From: Slovenia Member No.: 1,078 |
I actually enjoyed some levels of Warcraft 3. Than I saw my younger brother play it on line. Never played again... The campaign seems like child's play compared to what some do.
And than I saw my brother be stomped by a player who's clicking must have been A LOT faster. |
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14th April 2008, 10:33pm
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#9
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![]() Sailor Jupiter is hot ![]() ![]() ![]() ![]() Group: Members Posts: 567 Joined: May 2003 Member No.: 1,121 |
"First seamless 3D world in a console game"
Jack and Daxter? I'm very glad they say "console game" in that little award. PC games have had seamless 3-D outdoor environments long before that franchise existed. I wonder why there wasn't a similar award to PC games that do the same... -------------------- Strong Bob's random Star Trek quote of the year:
*Scans rock* "It's dead, Jim." - McCoy "Very funny, Bones." - Kirk |
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15th April 2008, 11:00am
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#10
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Official Love Nest Mascot ![]() ![]() ![]() ![]() Group: Members Posts: 179 Joined: October 2003 Member No.: 2,178 |
Probably because there'd be no contest.
Heck, I've always wondered about the logic in FPS games on consoles. Sure, you may be a terror on your XBox Halo, but if you were to go up against someone on the PC with autoaim off you'd be fragged so many times your XBox will red-ring from embarassment. Headshots are unheard of with autoaim. -------------------- "Never be normal!" - Ron Stoppable
NeoPets. Get yours today! CritticAge. Just for kicks. StarPirates.net Unification Wars. Build your star empire! I get money per click too! :D |
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16th April 2008, 12:14am
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#11
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![]() The Smily Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 2,997 Joined: September 2002 From: Tasmania (AU) Member No.: 152 |
I don't think Halo uses auto-aim in multi player mode. The best way to get kills is to take a pistol and put two shots into your target's face, one if shields are disabled. Works at any distance, too...
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17th April 2008, 9:39pm
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#12
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Official Love Nest Mascot ![]() ![]() ![]() ![]() Group: Members Posts: 179 Joined: October 2003 Member No.: 2,178 |
You'll never beat anyone that way if they've mastered the circle strafe.
-------------------- "Never be normal!" - Ron Stoppable
NeoPets. Get yours today! CritticAge. Just for kicks. StarPirates.net Unification Wars. Build your star empire! I get money per click too! :D |
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