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> TFTD Alive
tijm6140
post 19th December 2007, 5:00am
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Squaddie
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It's great to see NKF and BladeFireLight still talking on these forums. I used to be quite into TFTD from whenever it was released until about 2005. At one point I put quite a few hours into "X-Com Project Colonisation". I wrote the music for it. But then it sort of died when no one was contributing anymore.

I'm wondering if there are any plans for TFTD in the future. Like for example did SuperEagle or any of these resolution 'enhancers' ever get made for TFTD properly or are there any projects left that are actually working on TFTD.
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BladeFireLight
post 29th December 2007, 5:43am
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Xcomutil Developer
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Resolution enhancements can be done with dosbox.

and for the non technical ones out there the X-com 1 & 2 Total Pack includes both games setup in dosbox with a simple launcher.

Outside of xcomutil I have no clue what others are doing to modify the game. Most mods I have seen on the last few years are all concentrated on the window version.

-Blade FireLight


--------------------
QUOTE
Combat is very simple, there is a first place and second place, second place is laying face down in the mud, sometimes, so is first place.
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tijm6140
post 13th January 2008, 1:28am
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Thanks for the reply. I just installed the total pack and it's pretty good, even though it probably violates the copyright. It's too bad it looks like there aren't gonna be any really good tftd based fan-games any time soon, but I guess we all have better things to do than work on the best game ever made cool.gif .
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