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> UFO: Afterlight patch 1.5, First patch since release is here...
Slaughter
post 13th April 2007, 4:40pm
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ALTAR Games released the first patch for UFO: Afterlight today. It was released in 3 versions, and it fixes quite a few issues.

QUOTE
This patch fixes following bugs:

* After long period of playing, mission loading time was increasing; memory manager could cause crash-downs.
* Skybox was seen in other visual modes.
* Destroying the target in an expedition mission didn't result in a win.
* Replacing suit add-on didn't replace its bonus.
* Deleting squads caused missing characters in the Equipment screen.
* Interrupted level-up caused a loss of remaining level-up points.
* Automatic re-equip created missing ammo.
* "Unload all" affected parameters of other equipped weapons.
* "Unload all" didn't refresh list of composed items in the Storage screen.
* Beastmen weren't able to re-equip after they had been mind-controlled and disarmed.
* Signs of some different mines on the globe were the same.

Also this patch improves the game in following matters:

* The game runs under Windows Vista.
* Appropriate handling of OpenAL libraries (sound issues).
* Repeated stun-attack on unconscious unit doesn't add more experience.
* Over-damage doesn't add more experience.
* Info about selected character in the Base screen is displayed.
* Changing a speed of the tactical game is possible with shortcuts; the same ones as in the strategy game.
* Center on vehicles is obtained by clicking to open space in the Globe screen.
* Clicking a portrait of a boss in any Management screen turns off his speech until next visit to the screen.
* Labels of corpses in the tactical game are displayed only after the mouse focusing.


You can download all versions of the patch from our files section.


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Greetings from Olav

"If you're not into Metal then you are not my friend!" - Manowar

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Space Voyager
post 14th April 2007, 3:29pm
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I've got my eye on you!
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I'd be happier with the addition of twenty new soldiers, but hey... wink.gif
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