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18th December 2003, 2:51pm
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#1
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![]() Satan's Kitten ![]() ![]() ![]() ![]() Group: Fan Fiction Posts: 558 Joined: September 2002 Member No.: 503 |
Just another future defense project I've discovered that it is close to the tanks on the game. It doesn't look like a HWP but its specifications are quite familiar.
RAAS -------------------- My X-COM:Area 51 site UFO terrain mods, fanfic, etc.
My X-COM Fan Fictions: The Unknown Menace, Abyssal, Eulogy ![]() |
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18th December 2003, 11:16pm
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#2
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![]() The Guv'nor ![]() ![]() ![]() ![]() ![]() Group: Site Staff Posts: 1,810 Joined: September 2002 From: England of course! West Sussex Member No.: 1,168 |
Hey thems looking pretty nifty
-------------------- Welcome back to the wonderful world of Fan-fiction! (it's short for fantastic!)
Go check em out, UFO TFTD and Apocalypse all under one roof!!! Also why not check out XCom : Colonisation over in the special projects forum. Won't kill you if you do, might kill you if you don't! |
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19th December 2003, 12:24pm
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#3
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Tentacle Pentacle ![]() ![]() ![]() ![]() Group: Members Posts: 761 Joined: September 2002 From: XCOMIB Ireland Member No.: 566 |
See also: Fire Ant and TALON Robots
as examples of man-portable small-footprint military-suitable robots. Opposed to, say, the remote-controlled giant armored D-9 Caterpillar bulldozers Israel is using to knock down Palestine settlements. -------------------- The deadly Lobsterman threat was finally countered by melee combat with power tools. -ufopaedia.org
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20th December 2003, 3:36am
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#4
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![]() Catching the next pimpmobile outta here! ![]() ![]() ![]() ![]() ![]() Group: Chief Editor Posts: 1,789 Joined: August 2003 From: UK Member No.: 417 |
Whenever I see stuff like this I think it's an accident waiting to happen.
"Anti-Tank Robot Destroys Red Cross Convoy-Hundreds Of Refugees Dead." These sort of headlines spring to mind. We get enough so-called friendly-fire incidents as it is. -------------------- Whooooo wants some WANG!?
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20th December 2003, 3:44am
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#5
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Datsun 620: The ultimate driving machine. BEEP! BEEP! ![]() ![]() ![]() ![]() Group: Members Posts: 700 Joined: May 2003 From: A small hick town in South Carolina Member No.: 575 |
Be sure not to use a Microsoft OS.
-------------------- "Guns aren't toys. They're for family protection, hunting dangerous or delicious animals, and keeping the King of England out of your face."
-- Krusty the Clown, "The Simpsons" |
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20th December 2003, 4:25pm
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#6
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![]() The Guv'nor ![]() ![]() ![]() ![]() ![]() Group: Site Staff Posts: 1,810 Joined: September 2002 From: England of course! West Sussex Member No.: 1,168 |
DOS would be the best bet
-------------------- Welcome back to the wonderful world of Fan-fiction! (it's short for fantastic!)
Go check em out, UFO TFTD and Apocalypse all under one roof!!! Also why not check out XCom : Colonisation over in the special projects forum. Won't kill you if you do, might kill you if you don't! |
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20th December 2003, 4:35pm
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#7
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Datsun 620: The ultimate driving machine. BEEP! BEEP! ![]() ![]() ![]() ![]() Group: Members Posts: 700 Joined: May 2003 From: A small hick town in South Carolina Member No.: 575 |
Or a closed source version or Linux.
-------------------- "Guns aren't toys. They're for family protection, hunting dangerous or delicious animals, and keeping the King of England out of your face."
-- Krusty the Clown, "The Simpsons" |
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20th December 2003, 5:18pm
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#8
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![]() Catching the next pimpmobile outta here! ![]() ![]() ![]() ![]() ![]() Group: Chief Editor Posts: 1,789 Joined: August 2003 From: UK Member No.: 417 |
"Warning. Error 363 has occurred. Windows will now shut down."
I can't see that being convenient during the midst of a battle. Lol. -------------------- Whooooo wants some WANG!?
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20th December 2003, 8:39pm
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#9
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![]() Heisenberg may have been here ![]() ![]() ![]() ![]() Group: Members Posts: 199 Joined: October 2003 From: Saint-Petersburg, Russia Member No.: 248 |
I don't think, that WinDos or Linux would be suitable for such task. Instead, something like QNX, cause it's a realtime and quite reliable OS.
-------------------- Disclaimer: Any resemblance between the above views and those of my employer, my terminal, or the view out of my window are purely coincidental. Any resemblance between the above and my own views is non-deterministic. The question of the existence of views in the absence of anyone to hold them is left as an exercise for the reader. The question of the existence of the reader is left as an exercise for the second god coefficient. (A discussion of non-orthogonal, non-integral polytheism is beyond the scope of this article.)
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21st December 2003, 8:52pm
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#10
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![]() The WWS ![]() ![]() ![]() ![]() Group: Members Posts: 170 Joined: September 2003 From: Israel. Member No.: 685 |
Excuse me JellyFish...a few notes:
1. The D-9s are'nt Robots. 2. The D-9s do not "knock down" "settlements". Ever been to an abandoned building? How long did it stay there? Why was it flattened? 3. The way you see things can be understood. The way you claim to understand them cannot be. You don't live here. (I already said "excuse me"). -------------------- Sorry for wasting your time and space....
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22nd December 2003, 3:57pm
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#11
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Tentacle Pentacle ![]() ![]() ![]() ![]() Group: Members Posts: 761 Joined: September 2002 From: XCOMIB Ireland Member No.: 566 |
Apologies first to M. Hoz who does in fact live in Israel and would have more to say on the issues than I do. I was just looking for military remote control and/or robot information and found the link. Some of the information is biased, but I'll put one link here anyway.
War 'Beast' Goes High Tech - referring to development of remote control via cameras instead of a driver in the D-9 bulldozers supplied by Caterpillar. I won't engage in a political discussion here, but feel free to PM me. JFG -------------------- The deadly Lobsterman threat was finally countered by melee combat with power tools. -ufopaedia.org
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22nd December 2003, 4:38pm
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#12
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![]() The WWS ![]() ![]() ![]() ![]() Group: Members Posts: 170 Joined: September 2003 From: Israel. Member No.: 685 |
Yes,it is interesting,but do note the note at the top,and...
remember what you're reading (it was obviously put there as Propaganda). As a matter of fact... ::Goes to Yahoo:: ::Realizes his mistake:: ::Goes to Walla instead:: ::Realizes his real mistake:: ::Goes to Yahoo again:: ::Admits Failure:: Too bad they never translated it. -------------------- Sorry for wasting your time and space....
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24th December 2003, 11:34pm
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#13
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![]() Squaddie ![]() Group: Members Posts: 49 Joined: July 2003 Member No.: 970 |
Bah! Robot tanks!
I think the idea is that these vehicles or specs are controlled by people outside it, much like the UAV drones of today. I think the closest thing to a HWP is the Bradley armored vehicle, it's 25mm cannon is similar to the one used in the HWP. I'd prefer it if the X-Com HWPs were bigger, took more punishment and fired explosive anti-vehicle cannon rounds rather than solid shot. |
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30th December 2003, 8:03pm
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#14
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![]() The WWS ![]() ![]() ![]() ![]() Group: Members Posts: 170 Joined: September 2003 From: Israel. Member No.: 685 |
Yeah,just too bad the Bradly's manned...
The Bradley was made as an infantry fighting vehicle (IFV). The whole idea is to let soldiers move and fight under armor. Kind of like a mobile Bunker.It would be quite a waste of resources to make the Bradly a Robot,and,would you really like your security to depend on a bunch of ROBOTIC BUNKERS? <<That was fun>> -------------------- Sorry for wasting your time and space....
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24th February 2004, 5:06pm
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#15
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Tentacle Pentacle ![]() ![]() ![]() ![]() Group: Members Posts: 761 Joined: September 2002 From: XCOMIB Ireland Member No.: 566 |
More good stuff on the TALON:
http://www.rdecom.army.mil/rdemagazine/200...med_robots.html Now that it's 2004, we don't need 4 square meters of Skyranger deck to carry one of these along. Of course, that's not including armor. -------------------- The deadly Lobsterman threat was finally countered by melee combat with power tools. -ufopaedia.org
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24th February 2004, 6:07pm
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#16
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Wagging the Dog ![]() ![]() ![]() Group: Members Posts: 98 Joined: December 2003 From: Being chased by the 'catchers Member No.: 349 |
Actually I don't think the battle grid is divided into meters. I'm going to use the american version of distance measurement for a bit since it should be a bit easier to explain and detail out.
Since the up/down levels leaves you standing just a few inches above the head of someone one level down, this means that the 1 square movement equals approximately six feet of movement. Now a flying suit changing levels usually costs 8 TUs. Moving forward 1 square on a clear no-debris square costs 4 TUs. Meanwhile walking 1 square diagonally costs 6 TUs which is consistent with the time & a half required to go the extra distance Thus I'd guess that we are moving forward three feet if its consistent that way, or alternatively six feet if you consider movement to be equal but time costs not in the factoring. So thus each square is either 3 or 6 feet when measured from one side to the other, or either 4 & 1/2 or 9 feet when measured from one corner to the other. Now since a soldier's body pretty much fills the entire square I'm leaning more towards the halved sizes (3 feet from side to side, 4 & 1/2 diagonally). In other words the X-Com tanks using my figures would range from either being 6 ft long and 6 ft wide to being twice as much in each direction. The smaller number sounds just about right for a robotic computer tank while the larger would just about be what I'd expect for a futuristic human-crewed tank I think. Personally though I'm still leaning towards the smaller set of numbers. Anyway it goes 3 ft does not quite equal to one English meter if I am rememberring my conversions right, but it definitely does not equal one square meter. -------------------- Favorite tactic for killing aliens:
* Intentionally draw reaction fire w/ heavily armorred unit * After alien becomes harmless run up w/ a stun rod and knock it out * Repeat so only leader left * Medikit-stim aliens, when awake (r-click refreshes img) shoot from 1 away = instant kill / no danger |
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26th February 2004, 12:36pm
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#17
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Tentacle Pentacle ![]() ![]() ![]() ![]() Group: Members Posts: 761 Joined: September 2002 From: XCOMIB Ireland Member No.: 566 |
ED, I'm going to hold to the 1m-per-square convention, as it's "close enough" and makes for nice round numbers. Also NATO uses the metric system.
- the "squares" are roughly the volume required to enclose a standing person, and I interpret the volume as taller (maybe 2m tall) than it is wide (1m on a side). - the tanks are two squares wide by two long; this could be, say, 1.5 m wide instead of the full 2m. The game effects still apply - it can't pass a Squaddie on the 2m landing ramp and it can't fit through the 1m wide UFO door. - the diagonal movement should be valued as sqrt(2) of the horizontal - which works out to 6.2something but 6 is the obvious round number (integer) to subtract from TUs. Anyway I'll shut up now as this isn't the "Formula" thread -------------------- The deadly Lobsterman threat was finally countered by melee combat with power tools. -ufopaedia.org
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Lo-Fi Version | Time is now: 23rd November 2008, 8:32pm |