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9th July 2006, 1:06pm
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#1
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![]() War is hell and war never changes therefore hell never changes ![]() ![]() ![]() ![]() Group: Site Staff Posts: 512 Joined: October 2003 From: Malmö, Sweden Member No.: 1,577 |
As asked by Preda I here by post this thread for all of you who has the Starghost research bug.
The links below should be a help. Starghost problem SG research workaround -------------------- Words to live by from Sergent Gunnery Highway: ' You adapt, improvise and overcome!'
'To kill a dream it is not enough to kill the dreamer', -Quote by Crazy Gringo until proven otherwise. Mental Father of Air Morelman and Air Wargot! Official StrategyCore UFO: Afterlight previewer. Preview here! Has joined the league of 'The Crazy 8800s' |
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9th July 2006, 6:36pm
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#2
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![]() Tic-Toc, Robin... ![]() ![]() ![]() ![]() Group: Members Posts: 216 Joined: September 2005 Member No.: 3,878 |
Nice of you to hear my call, Gringo. I think I can give a more detailed solution though. I have posted a quote to almighty1's solution to the problem. I will also post a link to the little scripthe made that automatically fixes the savedgames.
Ok I think I have a solution, but you have to accept hacking your save game. Extract your savegame using vfstool, go to the file strat_game, find the research section, starting "research SubTechnology RECORD", count down 50 lines and change "isAvailable BOOL FALSE" to "isAvailable BOOL TRUE".
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9th July 2006, 6:46pm
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#3
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![]() Tic-Toc, Robin... ![]() ![]() ![]() ![]() Group: Members Posts: 216 Joined: September 2005 Member No.: 3,878 |
OK, sorry for double-posting, but I think it is clearer this way. Beneath is the link to the script. It seems to unbeleivably work even after almost a year, although we should make a new one just in case, so that the script does't get lost. I can't save files to this computer I'm on, so somebody else will have to download the file and host in in a fresh spot.
"The pwnage of the starghosts is near" script Vfs tool is also needed CODE Instructions (transript from the creator): Unzip both my program and script, as well as vfstool.exe to a folder. Either using Dos console, or a shortcut run the patch.bat file with the argument of the save game file location. E.g. "patch.bat mysave.vfs" Notes (transript from the creator): This is pretty experimental, you will need at least Java 1.4 for it to run. Also make sure you back up your save game file. I have tested this on a brand new game (after first base mission) and the "new enemy race" research IS made available. OK, that sees to be about it. I think this thread is worth being stickied (more than the "Wikipedia entry" thread, which I have failed to properly maintain). Any additions are welcome, as is any error report, although I fear I won't be able to help too much. -------------------- |
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Lo-Fi Version | Time is now: 23rd November 2008, 9:02pm |