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4th June 2003, 2:49am
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#1
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![]() Her Imperial Majesty ![]() ![]() ![]() ![]() Group: Retired Staff Posts: 403 Joined: September 2002 From: Alabama, USA Member No.: 1,142 |
Okay, this was weird, and I don't remember it happening before. I was at a terror site today, and all my guys were armed with heavy plasmas, so I was fairly confident despite the presence of ethereals, which give me the heebie jeebies.
-------------------- Queen and huntress, chaste and fair,
Now the sun is laid to sleep, Seated in thy silver chair, State in wonted manner keep: Hesperus entreats thy light, Goddess excellently bright. |
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4th June 2003, 3:21am
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#2
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Datsun 620: The ultimate driving machine. BEEP! BEEP! ![]() ![]() ![]() ![]() Group: Members Posts: 700 Joined: May 2003 From: A small hick town in South Carolina Member No.: 575 |
I have seen ethereals take 5+ hits from a heavy plasma(happened today).
As for the sectopods; they are less vulnerable to plasma, but I've never shot one more than 15 times(usually 4-5). -------------------- "Guns aren't toys. They're for family protection, hunting dangerous or delicious animals, and keeping the King of England out of your face."
-- Krusty the Clown, "The Simpsons" |
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4th June 2003, 3:24am
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#3
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![]() Her Imperial Majesty ![]() ![]() ![]() ![]() Group: Retired Staff Posts: 403 Joined: September 2002 From: Alabama, USA Member No.: 1,142 |
Yeah, come to think of it, I guess I have seen ethereals take a few hits like that, but if that Sectopod didn't take at least thirty hits, I'm not sitting here. I must confess that the mission was going so badly that I quit and plan to reload.
-------------------- Queen and huntress, chaste and fair,
Now the sun is laid to sleep, Seated in thy silver chair, State in wonted manner keep: Hesperus entreats thy light, Goddess excellently bright. |
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4th June 2003, 3:33am
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#4
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Datsun 620: The ultimate driving machine. BEEP! BEEP! ![]() ![]() ![]() ![]() Group: Members Posts: 700 Joined: May 2003 From: A small hick town in South Carolina Member No.: 575 |
Stun bombs and lasers kill them relatively easy.
Edit: I also had a terror mission a few days ago. There was one sectopod that I had pinned down behind one of those wooden fences. Threw about 8 grenades on it, ran out of grenades, then it took 5 or 6 shots from a laser rifle to finish him off. Lost 5 guys to that one alien including my commander. -------------------- "Guns aren't toys. They're for family protection, hunting dangerous or delicious animals, and keeping the King of England out of your face."
-- Krusty the Clown, "The Simpsons" |
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4th June 2003, 3:41am
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#5
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![]() Her Imperial Majesty ![]() ![]() ![]() ![]() Group: Retired Staff Posts: 403 Joined: September 2002 From: Alabama, USA Member No.: 1,142 |
Well, I tried one stun bomb which had about as much effect as sneezing on him. Then he was out of range before I could hit him with another in the next turn.
-------------------- Queen and huntress, chaste and fair,
Now the sun is laid to sleep, Seated in thy silver chair, State in wonted manner keep: Hesperus entreats thy light, Goddess excellently bright. |
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4th June 2003, 5:18am
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#6
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![]() Rowboat ![]() ![]() ![]() ![]() ![]() Group: Site Staff Posts: 2,728 Joined: September 2002 From: Outer Space Member No.: 813 |
If there's one problem with the stun bombs, they don't always work against heavily armoured aliens (and the sectopod has the heaviest armour in the game too (for the aliens), so it often shrugs off the stun bombs and receives no paralysis).
What difficulty level was this on? They get some mighty impressive armour stats on superhuman, rendering the heavy plasmas not as effective as they normally are. Also, what section of the sectopod were you shooting at? If I remember correctly, superhuman sectopods have something like 142 front armour -- that's a bit more than a heavy plasma can dish out. - NKF -------------------- Current Avatar Source: A custom GM-Striker. The 'British' counterpart to the 'German' Zaku in Ich trage eine Wanne für einen Hut. I still have no idea if that's been mistranslated.
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4th June 2003, 7:59am
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#7
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Sergeant ![]() ![]() ![]() Group: Members Posts: 98 Joined: April 2003 Member No.: 919 |
I had a Sectoid take like 9 heavy plasmas, 6th one knocked him out then he got back up and 3 shots later he finnaly died. There is suppose to be this little glitch that someone here was explaining to me in which the bullet hits the alien but some reason the damage is directed to the ground or something to that effect, so basically the alien didn't get hit. Who ever was telling me that will pop and and explain it better.
Recently had a cyberdisk take 10 heavy plasmas and 2 alien gernades before it died. |
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4th June 2003, 10:21am
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#8
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![]() Gutseneintsenboughging all the time! ![]() ![]() ![]() ![]() Group: Members Posts: 550 Joined: September 2002 From: Ottawa (In Canada stupid!) Member No.: 1,163 |
I once had a cyberdisk take heavy plasma from all my people that were holding them (4) until I ran out of ammo, I tried picking up ammo from the dead aliens but it still wasn't enough! Eventually I had to run because there was no ammo left on the battlefield.
-------------------- 3.14. Mmm, pi.
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4th June 2003, 1:14pm
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#9
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![]() Her Imperial Majesty ![]() ![]() ![]() ![]() Group: Retired Staff Posts: 403 Joined: September 2002 From: Alabama, USA Member No.: 1,142 |
That sounds like where I was headed with this thing. Yes, NKF, it was hitting the front, but you'd think cumulative damage would eventually take it down. I'm not playing superhuman because it's been too long since I last played. I'm only on like level two or three difficulty.
That cyberdisk thing definitely sounds like a glitch even if mine wasn't, which I'm still inclined to think it was. -------------------- Queen and huntress, chaste and fair,
Now the sun is laid to sleep, Seated in thy silver chair, State in wonted manner keep: Hesperus entreats thy light, Goddess excellently bright. |
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4th June 2003, 2:37pm
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#10
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Datsun 620: The ultimate driving machine. BEEP! BEEP! ![]() ![]() ![]() ![]() Group: Members Posts: 700 Joined: May 2003 From: A small hick town in South Carolina Member No.: 575 |
Even though you clicked level 3, the game resets it to beginner after the first mission unless you use xcom utilities to set it. May have been a beginner sectopod that just wouldn't die.
Rattler: I've seen this too. I've been next to an alien and had the round going into the alien square, but it was hitting the ground. Also had a muton standing by a wall and hit the wall beside him 6 times. It looked like he was being hit in the shoulder but he took no damage. This also happened to some of my guys too. He had no armour, but the heavy plasma didn't kill him. Also had a rookie (also no armour) take 3 'hits' and only have half of his health lost and one fatal wound. One shot should have been deadly even with personal armour. -------------------- "Guns aren't toys. They're for family protection, hunting dangerous or delicious animals, and keeping the King of England out of your face."
-- Krusty the Clown, "The Simpsons" |
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4th June 2003, 2:43pm
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#11
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![]() Her Imperial Majesty ![]() ![]() ![]() ![]() Group: Retired Staff Posts: 403 Joined: September 2002 From: Alabama, USA Member No.: 1,142 |
The CE doesn't have the difficulty level problem, does it? But thanks for reminding me that I haven't downloaded Xcomutil to my new 'puter. I will do so now.
-------------------- Queen and huntress, chaste and fair,
Now the sun is laid to sleep, Seated in thy silver chair, State in wonted manner keep: Hesperus entreats thy light, Goddess excellently bright. |
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4th June 2003, 2:50pm
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#12
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Datsun 620: The ultimate driving machine. BEEP! BEEP! ![]() ![]() ![]() ![]() Group: Members Posts: 700 Joined: May 2003 From: A small hick town in South Carolina Member No.: 575 |
Try setting experimental difficulty to 100. Don't count on recovering many corpses (they disappear).
-------------------- "Guns aren't toys. They're for family protection, hunting dangerous or delicious animals, and keeping the King of England out of your face."
-- Krusty the Clown, "The Simpsons" |
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4th June 2003, 10:06pm
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#13
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![]() Rowboat ![]() ![]() ![]() ![]() ![]() Group: Site Staff Posts: 2,728 Joined: September 2002 From: Outer Space Member No.: 813 |
UFO CE doesn't have the difficulty problem, thankfully.
Still, it does sound odd. Level 2 - 3 sectopods should not have 100+ front armour, so the cumulative damage should eventually kill them. It couldn't have been a run of unsuccessful hits could it? Sometimes you can shrug off an attack even though it hits you dead on even if the bullet causes 10x more damage than the armour you're wearing can absorb. But it does seem highly unlikely that it didn't get killed by those 30 shots. But I suppose the game does throw these odd things at you from time to time. I once tried to stun one of my own soldiers for an experiment, and no matter what I did, he just wouldn't get knocked out. Even the person firing the stun bombs was almost knocked out on account of firing at point blank range, even though he was wearing power armour and the test subject was only at 1 health with no armour (seriously!). It worked after I aborted and restarted the mission. - NKF -------------------- Current Avatar Source: A custom GM-Striker. The 'British' counterpart to the 'German' Zaku in Ich trage eine Wanne für einen Hut. I still have no idea if that's been mistranslated.
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5th June 2003, 11:54am
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#14
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Lieutenant ![]() ![]() ![]() ![]() Group: Members Posts: 399 Joined: September 2002 Member No.: 1,068 |
Yeah, Tammy...thankfully it was prolly a bug, and you'll never see it again.
-------------------- Snikers Enterprises: Making you look good in comparison for over 50 years
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6th June 2003, 8:13pm
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#15
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![]() Gutseneintsenboughging all the time! ![]() ![]() ![]() ![]() Group: Members Posts: 550 Joined: September 2002 From: Ottawa (In Canada stupid!) Member No.: 1,163 |
I've seen it happen with a sectoid once too.
-------------------- 3.14. Mmm, pi.
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26th June 2003, 3:39pm
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#16
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Squaddie ![]() Group: Members Posts: 9 Joined: June 2003 Member No.: 74 |
Gack.
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29th June 2003, 10:11pm
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#17
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![]() Gutseneintsenboughging all the time! ![]() ![]() ![]() ![]() Group: Members Posts: 550 Joined: September 2002 From: Ottawa (In Canada stupid!) Member No.: 1,163 |
What does "Gack" mean exactly?
-------------------- 3.14. Mmm, pi.
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29th June 2003, 10:22pm
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#18
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![]() Nobody important ![]() ![]() ![]() ![]() Group: Members Posts: 231 Joined: October 2002 From: Claxton, Georgia. Member No.: 570 |
The same thing as "Gah", and "Ack". Possibly a combination of the two.
-------------------- Pipiru piru piru pipiru pi~
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5th July 2003, 6:58pm
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#19
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Squaddie ![]() Group: Members Posts: 41 Joined: July 2003 Member No.: 464 |
Yeah, especially the Etherals can take a major punishment from any plasma gun...
Strangely, using laserrifles usually kills them (even OHE HIT KILLS) O_O |
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5th July 2003, 7:07pm
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#20
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Squaddie ![]() Group: Members Posts: 41 Joined: July 2003 Member No.: 464 |
The Chrysalis were one of my most hated alien enemies hehe =)
(I'm not sure if I worte the right name) The alien that purge your agents with a hatchling, making him become a zombie - until you kill him and a new Chrysalis comes out to wreck more havoc >_< Champ |
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