Please read the Forum Rules before posting.
![]() ![]() |
19th May 2003, 2:52am
Post
#1
|
|
|
Datsun 620: The ultimate driving machine. BEEP! BEEP! ![]() ![]() ![]() ![]() Group: Members Posts: 700 Joined: May 2003 From: A small hick town in South Carolina Member No.: 575 |
Just wanted to know what others thought X-Com's best weapon was.
My favorite is the heavy laser but the blaster launcher is a close second. Heavy laser is good sniper weapon (accurate and powerful). Blaster bombs make huge craters and have about a 15m kill radius. -------------------- "Guns aren't toys. They're for family protection, hunting dangerous or delicious animals, and keeping the King of England out of your face."
-- Krusty the Clown, "The Simpsons" |
|
|
|
19th May 2003, 5:56am
Post
#2
|
|
![]() .net modder ![]() ![]() ![]() Group: Members Posts: 93 Joined: November 2002 From: Tucson, AZ Member No.: 256 |
silver footballs are fun to toss (away from my soldiers) not much fun to catch
-------------------- Author of MapEdit.net and PckView.net - http://www.daishiva.com
Member 2^8 |
|
|
|
19th May 2003, 6:01am
Post
#3
|
|
![]() Rowboat ![]() ![]() ![]() ![]() ![]() Group: Site Staff Posts: 2,728 Joined: September 2002 From: Outer Space Member No.: 813 |
I'm of the belief that there's no such thing as a best weapon. However, there is such a thing as a best weapon based on category.
You might want to evaluate weapons by: - Firing speed - Accuracy - Raw stopping power - Weapon weight - Ammunition capacity - Price (elerium, alloys, $$$) - Availability (how easy it is to obtain) - Etc. Here are the top 3 weapons by the accuracy and firing speed categories (also divided into their respective firing modes). Best Accuracy Launch 1. Blaster Launcher (based on your waypoint plotting skill) (Only one in its category, since, well, it's special. Aimed 1. Rocket Launcher (115%) 2. Rifle, Heavy Plasma, Small Launcher (all tied at 110%) 3. Plasma rifle (100%) Snap 1. Plasma Rifle (86%) 2. Heavy Plasma (75%) 3. Small Launcher, Plasma Pistol, Laser Rifle (tied at 65%) Auto 1. Plasma Rifle (55%) 2. Heavy Plasma, Plasma Pistol (Tied at 50%) 3. Laser Rifle (46%) Fastest Aimed 1. Pistol (30%) 2. Laser Pistol (35%) 3. Laser Rifle (50%) Snap 1. Pistol (18%) 2. Laser Pistol (20%) 3. Laser Rifle (25%) Auto 1. Laser Pistol (25%) 2. Plasma Pistol(30%) 3. Laser Rifle (34%) The best damage based on the damage type will always be the biggest gun in any particular series of weapons. Of course, some damage types may prove to be far more effective against certain aliens than others. For example: Lasers generally do double their standard damage to sectopods, and Chryssalids receive only half the normal damage from high explosives. Stun bombs (and other explosive type weaponry) are extra effective against large terror units on account of them occupying 4 tiles, etc. ---- In the end, I feel all it really boils down to is using the right weapon for the right task. All things considered though, the best balance of speed, firepower, accuracy, etc, must go to both the laser rifle and the heavy plasma. They are, of course, the de-facto all-round most favoured of weapons. I bow to their general superiority. - NKF (Yeah, yeah, I'm a bit weird. I've got some of the weapon stats listed on an Excel sheet simply for comparison purposes -------------------- Current Avatar Source: A custom GM-Striker. The 'British' counterpart to the 'German' Zaku in Ich trage eine Wanne für einen Hut. I still have no idea if that's been mistranslated.
|
|
|
|
19th May 2003, 6:13am
Post
#4
|
|
|
Datsun 620: The ultimate driving machine. BEEP! BEEP! ![]() ![]() ![]() ![]() Group: Members Posts: 700 Joined: May 2003 From: A small hick town in South Carolina Member No.: 575 |
No clip gives the laser the edge though(allows for more gear)
-------------------- "Guns aren't toys. They're for family protection, hunting dangerous or delicious animals, and keeping the King of England out of your face."
-- Krusty the Clown, "The Simpsons" |
|
|
|
19th May 2003, 9:27am
Post
#5
|
|
![]() Gutseneintsenboughging all the time! ![]() ![]() ![]() ![]() Group: Members Posts: 550 Joined: September 2002 From: Ottawa (In Canada stupid!) Member No.: 1,163 |
I really like the laser rifle, although I hate the laser pistol...
-------------------- 3.14. Mmm, pi.
|
|
|
|
19th May 2003, 9:48am
Post
#6
|
|
![]() Leader of the "We love Tammy" Club ![]() ![]() ![]() ![]() Group: Members Posts: 192 Joined: September 2002 From: Where you least expect me... Member No.: 352 |
I'm personally a 'Heavy Plasma' guy.
The words 'heavy' and 'plasma' in the same word is for me too hard to ignore. But accuracy and power, and the fact that most aliens pack a hvy plasma later on in the game means that I have to worry less about the spare clips. On the other hand the laser rifle has to be my favourite weapon, you only need a rifle and no spares...mmm...no spare clips needed... -------------------- Dammit I just misspelled on my christmas present list...now I've asked satan for an inflatable Buffy.
Leader of the "We love Tammy club!" ![]() ![]() ![]() |
|
|
|
19th May 2003, 3:30pm
Post
#7
|
|
|
Tentacle Pentacle ![]() ![]() ![]() ![]() Group: Members Posts: 761 Joined: September 2002 From: XCOMIB Ireland Member No.: 566 |
Just for fun I picked the Blaster Launcher this time. With plenty of ammo, it's the in-game equivalent of "nuke the site from orbit". You don't recover much, but your soldiers won't have nightmares anymore.
Blaster Launcher tactics: a brief guide. Building: Nuke it. Orchard: Nuke it. Underground bases: Nuke large rooms first. UFO: Punch a hole in the bridge, then send in a second bomb to nuke it. :bomber: JFG -------------------- The deadly Lobsterman threat was finally countered by melee combat with power tools. -ufopaedia.org
|
|
|
|
19th May 2003, 4:08pm
Post
#8
|
|
![]() The Guv'nor ![]() ![]() ![]() ![]() ![]() Group: Site Staff Posts: 1,810 Joined: September 2002 From: England of course! West Sussex Member No.: 1,168 |
Instinctively I'd say Heavy Plasma... It's a good all purpose weapon... Now I'm at the end of the game though I tend to rely on two plasma hovertanks to do the work for me... I usually sit in the Avenger with a squad of Blaster Launcher wielding psiguys... I've said Blaster launcher...
-------------------- Welcome back to the wonderful world of Fan-fiction! (it's short for fantastic!)
Go check em out, UFO TFTD and Apocalypse all under one roof!!! Also why not check out XCom : Colonisation over in the special projects forum. Won't kill you if you do, might kill you if you don't! |
|
|
|
19th May 2003, 5:14pm
Post
#9
|
|
|
Squaddie ![]() Group: Members Posts: 2 Joined: May 2003 Member No.: 674 |
Heavy Plasma is the best all-round weapon IMO, mainly because it is so readily available in the later part of the game.
Blaster Launcher is teh rock. Bziit... Bziiit... **BOOOOMM** |
|
|
|
20th May 2003, 3:19am
Post
#10
|
|
![]() A gentleman and a scholar. ![]() ![]() ![]() ![]() Group: Fan Fiction Posts: 374 Joined: January 2003 From: Arizona, USA Member No.: 407 |
I got for the laser rifle baby. Cheap auto cost, decent damage, light, looks cool. Gotta love it.
NK, I'm speechless. -------------------- QUOTE Posted by Jellyfish Green Blaster Launcher tactics: a brief guide. Building: Nuke it. Orchard: Nuke it. Underground bases: Nuke large rooms first. UFO: Punch a hole in the bridge, then send in a second bomb to nuke it. |
|
|
|
20th May 2003, 7:52am
Post
#11
|
|
|
Squaddie ![]() Group: Members Posts: 46 Joined: November 2002 Member No.: 522 |
Voted for laser rifle because I always forget to resupply my troops with new clips
-------------------- "My dungeon will have its own qualified medical staff complete with bodyguards. That way if a prisoner becomes sick and his cellmate tells the guard it's an emergency, the guard will fetch a trauma team instead of opening up the cell for a look." - The Top 100 Things I'd Do If I Ever Became An Evil Overlord This Evil Overlord List is Copyright 1996-1997 by Peter Anspach.
|
|
|
|
20th May 2003, 10:03am
Post
#12
|
|
|
I'm on the PHONE! ![]() Group: Members Posts: 15 Joined: May 2003 Member No.: 771 |
Vote Laser Rifle....Equip and forget.
|
|
|
|
20th May 2003, 5:54pm
Post
#13
|
|
![]() expert of 5.56mm projectile delivery weapon systems ![]() ![]() ![]() ![]() Group: Members Posts: 241 Joined: February 2003 Member No.: 781 |
i voted for the rifle, though it lacks punching power it doesn't weigh as much as the laser rifle. therefore i can carry one or two more grenades. i also like that you can buy them instead of manufacture them so i always keep a huge stock pile of rifles and ammunition. all in all they are just cheaper to use in the short run, but laser rifles will eventually pay for themselves...but not soon enough to notice.
|
|
|
|
20th May 2003, 7:32pm
Post
#14
|
|
|
Datsun 620: The ultimate driving machine. BEEP! BEEP! ![]() ![]() ![]() ![]() Group: Members Posts: 700 Joined: May 2003 From: A small hick town in South Carolina Member No.: 575 |
Yeah, it would take quite a while to use $20,000 worth of ammo per person
-------------------- "Guns aren't toys. They're for family protection, hunting dangerous or delicious animals, and keeping the King of England out of your face."
-- Krusty the Clown, "The Simpsons" |
|
|
|
20th May 2003, 7:42pm
Post
#15
|
|
|
The Voice Of Reason & DB Repair Fairy ![]() ![]() ![]() ![]() Group: Retired Staff Posts: 238 Joined: August 2002 From: UK Member No.: 32 |
having said that... it wouldn't take too long for it to save that much by the fact of it having the power to kill the terror units (and saving you $20,000 that you'd have spent on a new soldier)
-------------------- A Target_Tinboy production
|
|
|
|
20th May 2003, 8:48pm
Post
#16
|
|
![]() expert of 5.56mm projectile delivery weapon systems ![]() ![]() ![]() ![]() Group: Members Posts: 241 Joined: February 2003 Member No.: 781 |
lol...........didn't figure i would add that into the picture, i rarly loose a unit though and i don't save in combat at all. so if i loose someone (even if its my best vet) they are dead and rotted. but i like the rifles anyways
|
|
|
|
20th May 2003, 11:41pm
Post
#17
|
|
![]() Rowboat ![]() ![]() ![]() ![]() ![]() Group: Site Staff Posts: 2,728 Joined: September 2002 From: Outer Space Member No.: 813 |
My preference is for the pistol over the rifle. I could get rather prosy over the 'why's', but I'll try to summarise.
- The rifle deals 20 damage, the pistol 16. That's just -4 points. Not much difference to lightly armoured aliens. - Snapshot accuracy is identical to the rifle and heavy cannon (60%) - Snapshot cost is 18% (that's 5 bullets per turn, excellent for reaction fire). - All weapons in the game can be fired at any range. - One handed. - It's cheap. No denying that. - It's got that "Haha, I beat you with a pistol" feel all over it. That's not to say the rifle doesn't have its merits. Its got burst fire and a very accurate aimed shot. You just have to watch the type of aliens you're fighting though. Too much armour and the rifles and pistols become useless. This is quite true for quite a number of the terror units. Hence why it's always a good idea to compliment them with something more powerful. Even a laser pistol is enough to take on almost all types of terror units, the laser rifle hurts all of them. It's nice the way the weapon balance in UFO is such that you can get away with it for quite a long time with starting level equipment. The same cannot be said about TFTD though, particularly when the lobstermen show up. - NKF -------------------- Current Avatar Source: A custom GM-Striker. The 'British' counterpart to the 'German' Zaku in Ich trage eine Wanne für einen Hut. I still have no idea if that's been mistranslated.
|
|
|
|
21st May 2003, 12:44am
Post
#18
|
|
|
Datsun 620: The ultimate driving machine. BEEP! BEEP! ![]() ![]() ![]() ![]() Group: Members Posts: 700 Joined: May 2003 From: A small hick town in South Carolina Member No.: 575 |
My troops always have a laser with them. The heavy weapons soldiers have laser pistols for backup, the standard trooper has a laser rifle, and the snipers have heavy lasers just in case I need a one shot kill (any thing but muton possibly 3 shots) across the map.
-------------------- "Guns aren't toys. They're for family protection, hunting dangerous or delicious animals, and keeping the King of England out of your face."
-- Krusty the Clown, "The Simpsons" |
|
|
|
21st May 2003, 4:41pm
Post
#19
|
|
![]() Soon Earthlings, Soon... ![]() Group: Members Posts: 31 Joined: January 2003 From: Warwick, Roughly the middle of the U.K. Member No.: 526 |
Laser rifles- for all the reason already mentioned above (accurate, consistent against all foes, no clip, etc)- but also 'cos it's good 'ol homegrown technology- you can keep your filthy alien weapons (umm, except for craft weapons, oh, and when you want to cause REAL damage!)
-------------------- Nothing funny in this bit. Move along.
|
|
|
|
22nd May 2003, 11:03am
Post
#20
|
|
![]() Gutseneintsenboughging all the time! ![]() ![]() ![]() ![]() Group: Members Posts: 550 Joined: September 2002 From: Ottawa (In Canada stupid!) Member No.: 1,163 |
I actually don't use heavy plasma's and alien explosives because I like a challenge. (Although I can still use the lasers, which I find the best weapon :rolleyes: )
-------------------- 3.14. Mmm, pi.
|
|
|
|
![]() ![]() |
Similar Topics
| Topic Title | Replies | Topic Starter | Views | Last Action | ||
|---|---|---|---|---|---|---|
![]() |