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> XCOM games on fast machines and resolution
Swordmaster
post 22nd October 2002, 7:49pm
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Hi all,

I suppose several people have stumbled over those two issues.

Can anybody help?

Is it possible to have a better solution, gamewise there is not, but graphics is what I would want, e.g. 800x600?

Is it possible to run UFO, etc. on faster machines without running a slowdown programme?

Kind regards,
Swordmaster power.gif


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Crazy Photon
post 22nd October 2002, 8:04pm
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Hello Swordmaster and welcome to the XTC forums wink.gif

QUOTE
Is it possible to have a better solution, gamewise there is not, but graphics is what I would want, e.g. 800x600?


It's fixed....

QUOTE
Is it possible to run UFO, etc. on faster machines without running a slowdown programme?


You can run it, but it'll run very fast... if your version is the DOS one... the Collectors Edition solves that problem.


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NKF
post 22nd October 2002, 10:31pm
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Have a look at the following giant screenshot I pieced together that I keep flogging about whenever anyone asks about getting the game in a better resolution:

http://www.geocities.com/nkfarma/uber_screenshot.html

That's how the game would look in your current resolution.

Granted, 640x480 probably would have been quite nice.

- NKF


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AcidBoot
post 23rd October 2002, 3:28pm
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HoHo NKF!

I am running 1280x1024, so the whole map fits on my screen! Yech!!


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Swordmaster
post 29th October 2002, 4:21pm
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Thanks, folks!

Here comes my prayer: :angel:
Please great Gollop give us a patch for a better resolution. I play UFO again just now and did before umtieth times, having a better resolution would be marvelous.

Swordmaster


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Swordmaster
post 29th October 2002, 4:23pm
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What I forgot to say...

NKF, the "über"-screenshot is great. That is how I would love to see the game, with fog of war naturally.

Swordmaster


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