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26th November 2002, 8:55am
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![]() Administrator ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,089 Joined: May 2002 From: Cheshire, England Member No.: 1 |
Cyke from The Last Outpost has managed to bag an interview with Terror From The Deep's head mapper, Andy Williams!
Not only that, but the piece mentions another X-COM 'game-that-never-was', a bit of history behind the decisions to make TFTD, and even then this is only the first part of a multi-interview with Andy that'll be moving on nicely to some hot information on the ill-fated game - X-COM Alliance! Read the interview HERE!! -------------------- |
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26th November 2002, 1:46pm
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![]() Lieutenant ![]() ![]() ![]() ![]() Group: Members Posts: 115 Joined: September 2002 Member No.: 1,171 |
Listen Uuuuuwilderness girl, you weren't meant to plug it until we got the side graphics working ! One major chinese burn coming up for you boyo !
-------------------- Editor of The Last Outpost
The Last Outpost The definitive source of X-Com Alliance info (until Pete sticks this data onto XCTC anyway!) Alliance X |
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26th November 2002, 2:32pm
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![]() Administrator ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,089 Joined: May 2002 From: Cheshire, England Member No.: 1 |
Like anybody listens to me anyway
-------------------- |
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26th November 2002, 3:35pm
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#4
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PSY MASTER ![]() ![]() ![]() ![]() Group: Members Posts: 186 Joined: September 2002 From: Richmond VA Member No.: 898 |
Very cool cyke. Another x-com that didn't make it into the world!??! Anyway keep up the good work on gettin x-com info. (if someone could find out what sid's doing :hmmm: )
-PSY GUY- -------------------- News Today: Grav Ball League accepts the nomination for the "Vacuous Ally" award given by the X-Com Board of Public Relations. Experts predict that the two time Vacuous Ally winner Lifetree will win the award for the 3rd time following its $200,000 joint endeavor with General Metro to increase Blazer Turbo Bike production.
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28th November 2002, 12:51pm
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#5
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![]() Lieutenant ![]() ![]() ![]() ![]() Group: Members Posts: 247 Joined: September 2002 From: Amsterdam Member No.: 114 |
X-COM tactical...... :unsure: are there more secrets....Alliance, Genesis, Tactical....what will be next.
( I knew Pete would go crazy once) Nice Avatar Pete..... |
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29th November 2002, 5:49pm
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![]() Lieutenant ![]() ![]() ![]() ![]() Group: Members Posts: 115 Joined: September 2002 Member No.: 1,171 |
pfft, stay tuned, i have mucho grand plans !
and in answer to your question of are there more secrets.....well, me and pete know of at least one more x-com game that was proposed but didnt get too far...all secrets will be revealed in time i promise. Not to be coy, but i`d rather do justice to the facts with a decent interview/article than drop a few vague facts. Me and Pete have heard a lot of things in our X-Com times, and damnit we may as well start sharing, the licence has been in limbo for so godamn long it cant hurt anyone. -------------------- Editor of The Last Outpost
The Last Outpost The definitive source of X-Com Alliance info (until Pete sticks this data onto XCTC anyway!) Alliance X |
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29th November 2002, 7:39pm
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![]() Administrator ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,089 Joined: May 2002 From: Cheshire, England Member No.: 1 |
*Pete retreats to his underground X-COM base just in case and closes the curtains*
.................... *Pete wonders why there are windows at all in his underground base?!* -------------------- |
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30th November 2002, 8:54am
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![]() Snakeman ![]() ![]() ![]() Group: Members Posts: 81 Joined: September 2002 From: U.K. Member No.: 325 |
QUOTE(Pete @ Nov 29 2002, 08:39 PM) *Pete wonders why there are windows at all in his underground base?!* Just to make it more "homely " ??? Great interview though ! -------------------- Cheers
Doug. |
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8th December 2002, 9:05am
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![]() The Smily Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 2,999 Joined: September 2002 From: Tasmania (AU) Member No.: 152 |
Just consider coming out the top of your triton. Bahahaha!
But seriously, did anyone notice in the UFO intro where the troops leave the skyranger? -------------------- |
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24th January 2003, 4:47am
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#10
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![]() Hell Bent Gurner ![]() ![]() ![]() Group: Members Posts: 61 Joined: September 2002 From: Perth, WA Member No.: 271 |
You could possibly edit the skyranger and make like a hole in the middle of the roof with a grav lift....
kinda the same as the jump spring in the intro -------------------- "wE sHaLL eAt uR bRaInz!"
- VeNoM |
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24th January 2003, 12:56pm
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#11
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Mango ![]() ![]() ![]() Group: Members Posts: 70 Joined: September 2002 From: the Netherlands Member No.: 1,271 |
QUOTE Cyke: Any afterthoughts when the game was released? How was it received and what were the teams feelings on that in your recollection? Andy: It seemed to be well received. It did well and we all got a bonus (which was nice)! It was weird seeing the game in the shops after it had shipped though - first time I had experienced it. That's the one point I *will* :rolleyes: experience myself someday. Nice interview Cyke. -------------------- Perfectionism over Idealism
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