spacer

Welcome Guest ( Log In | Register )

> Posting Guidelines

Please read the Forum Rules before posting.

2 Pages V   1 2 >  
Digg this topic Save to del.icio.us Submit to Reddit Slashdot It
Reply to this topicStart new topic
> Blood Patch, Mod
Boks
post 3rd January 2004, 2:19pm
Post #1


Roks your Soks
***

Group: Members
Posts: 63
Joined: December 2003
From: England
Member No.: 1,473



You will need to download ALPine to use this mod.

Blood Patch
Release 0.1

Features:
- Increases the amount of blood released when a unit is hit. This includes all unit types (soldiers, transgenants and reticulans).
- Blood stays on the floor and doesn't dissapear (set to 30 mins).
- Reticulan blood changed from yellow to blue.


Please note, removing this plugin will invalidate TACTICAL MISSION games saved with this plugin IF there is blood on the floor. However, you are able to load a tactical mission saved game if it was saved at the start before any shots were fired.
Games saved in the strategic view (geosphere) should not be affected by this plugin.

I've not tested this plugin fully which is why it's v0.1, so it will need tweaking to get the best look and performance. Due to the fact that blood stays on the floor, this may cause some slow down later on in the mission when alot of blood has been spilt. It is advisable to save the game at the start of the mission incase the game slows down to such an extent that the rest of the mission becomes unplayable. I hope to address this possible issue in later versions once I get some feedback on how it performs smile.gif .


Positive feedback and constructive critisism are welcome smile.gif .

Download 3KB


Here are some screenies:
Normal / Blood Patch










Cheers.


--------------------
-------------------------
ALTARnative brand of cola
user posted image
plechovka.tga
Go to the top of the page
 
+Quote Post
Boks
post 3rd January 2004, 2:21pm
Post #2


Roks your Soks
***

Group: Members
Posts: 63
Joined: December 2003
From: England
Member No.: 1,473



Two more...



--------------------
-------------------------
ALTARnative brand of cola
user posted image
plechovka.tga
Go to the top of the page
 
+Quote Post
BlackAlmaz
post 3rd January 2004, 2:31pm
Post #3


THE GHOST FROM XMAS PAST
****

Group: Members
Posts: 706
Joined: November 2003
From: Sydney/Australia
Member No.: 1,455



blood fest...but if humens lost that much blood there wouldent be much left of there physical body


--------------------
"THERE AT THE BERACADES!!!....THERE IN THE PERIMETER!?.....THERE IN THIS ROOM!?" ALIANs
Go to the top of the page
 
+Quote Post
Boks
post 3rd January 2004, 2:37pm
Post #4


Roks your Soks
***

Group: Members
Posts: 63
Joined: December 2003
From: England
Member No.: 1,473



lol yea, forgot to mention it might be a bit overkill at the moment wink.gif


--------------------
-------------------------
ALTARnative brand of cola
user posted image
plechovka.tga
Go to the top of the page
 
+Quote Post
Aralez
post 3rd January 2004, 3:38pm
Post #5


Forum Grandpa'
*****

Group: Fan Fiction
Posts: 1,670
Joined: October 2003
Member No.: 1,392



Yes, me likes it :devil:
Go to the top of the page
 
+Quote Post
Slaughter
post 3rd January 2004, 6:05pm
Post #6


Colonel
******

Group: Admin
Posts: 5,980
Joined: March 2003
From: Sweden
Member No.: 1,057



VERY COOL smile.gif. Will add it to the mods section when I am back to my place of study.


--------------------
Greetings from Olav

"If you're not into Metal then you are not my friend!" - Manowar

Go to the top of the page
 
+Quote Post
Boks
post 12th January 2004, 10:37am
Post #7


Roks your Soks
***

Group: Members
Posts: 63
Joined: December 2003
From: England
Member No.: 1,473



Hey Slaughter, you mentioned on the news page about adding the new mods, but it looks like you missed the Blood Patch?


--------------------
-------------------------
ALTARnative brand of cola
user posted image
plechovka.tga
Go to the top of the page
 
+Quote Post
Slaughter
post 12th January 2004, 11:56am
Post #8


Colonel
******

Group: Admin
Posts: 5,980
Joined: March 2003
From: Sweden
Member No.: 1,057



oooops smile.gif I'll add it when I get home from school later today. Are there others I missed?


--------------------
Greetings from Olav

"If you're not into Metal then you are not my friend!" - Manowar

Go to the top of the page
 
+Quote Post
Boks
post 12th January 2004, 2:46pm
Post #9


Roks your Soks
***

Group: Members
Posts: 63
Joined: December 2003
From: England
Member No.: 1,473



Cheers smile.gif . Can't think of any others you missed.

PS. What's this "Modders" member group about anyway? smile.gif


--------------------
-------------------------
ALTARnative brand of cola
user posted image
plechovka.tga
Go to the top of the page
 
+Quote Post
Slaughter
post 12th January 2004, 6:47pm
Post #10


Colonel
******

Group: Admin
Posts: 5,980
Joined: March 2003
From: Sweden
Member No.: 1,057



Hehe, what? You feel you should belong to it? wink.gif They have some extra rights, like adding threads in the release forum (where I'll move this one), and add stuff to the Modding reference. I'll add you to that group now.


--------------------
Greetings from Olav

"If you're not into Metal then you are not my friend!" - Manowar

Go to the top of the page
 
+Quote Post
Boks
post 12th January 2004, 8:45pm
Post #11


Roks your Soks
***

Group: Members
Posts: 63
Joined: December 2003
From: England
Member No.: 1,473



Ahh, so that would explain why I couldn't originally post this in the Release forum smile.gif . 0o0o cheers, I feel all special now power.gif hehe woo yay \0/


--------------------
-------------------------
ALTARnative brand of cola
user posted image
plechovka.tga
Go to the top of the page
 
+Quote Post
shrapnel
post 13th January 2004, 11:18pm
Post #12


Squaddie
*

Group: Members
Posts: 6
Joined: October 2003
Member No.: 2,556



For the life of me I can't get this mod to work - I uae alpine and everything seems to be installed well - alpine reports a good install.

When I play the game I don't see the extra blood though.
Go to the top of the page
 
+Quote Post
Boks
post 14th January 2004, 1:03am
Post #13


Roks your Soks
***

Group: Members
Posts: 63
Joined: December 2003
From: England
Member No.: 1,473



Are you able to get any other ALPine plugins to work?
Anyone else having any probs?

Here's the vfs file for it if you can't get it to work with ALPine for some reason. Let me know if you still have any probs smile.gif .


--------------------
-------------------------
ALTARnative brand of cola
user posted image
plechovka.tga
Go to the top of the page
 
+Quote Post
sigget
post 14th January 2004, 2:02am
Post #14


Lieutenant
****

Group: Members
Posts: 324
Joined: October 2003
Member No.: 2,560



Could it be that you're using an old version of alpine that isnt compatible with your version of the game?


--------------------
Go to the top of the page
 
+Quote Post
Slaughter
post 14th January 2004, 12:31pm
Post #15


Colonel
******

Group: Admin
Posts: 5,980
Joined: March 2003
From: Sweden
Member No.: 1,057



I just tested it shrapnel. I have UFO:Aftermath version 1.3, ALPine version 3.0.1 and the bloodpatch installed. Worked fine for me. What versions do you use?


--------------------
Greetings from Olav

"If you're not into Metal then you are not my friend!" - Manowar

Go to the top of the page
 
+Quote Post
Boks
post 14th January 2004, 6:52pm
Post #16


Roks your Soks
***

Group: Members
Posts: 63
Joined: December 2003
From: England
Member No.: 1,473



What versions are incompatable? Did UFO:A 1.2 only look for cfg.vfs for mods, or something like that? I hadn't touched modding back in those days ???

So what versions of ALPine work with what versions of UFO:A?

Cheers.


--------------------
-------------------------
ALTARnative brand of cola
user posted image
plechovka.tga
Go to the top of the page
 
+Quote Post
sigget
post 14th January 2004, 8:53pm
Post #17


Lieutenant
****

Group: Members
Posts: 324
Joined: October 2003
Member No.: 2,560



Yeah, version 1.2 and earlier read cfg.vfs and it had files that it only read from gamedata.vfs. I dont know if this is still the case though. You can test it if you want, rename gamedata.vfs to mod.vfs and create an empty gamedata.vfs. If the game runs as it should they fixed it. You'll have to into a mission to find out though cause it was files that had to do with unit animation that was affected.


--------------------
Go to the top of the page
 
+Quote Post
shrapnel
post 15th January 2004, 10:15am
Post #18


Squaddie
*

Group: Members
Posts: 6
Joined: October 2003
Member No.: 2,556



I was using 2.4 - the vfs file Boks provided worked though.
Go to the top of the page
 
+Quote Post
davemartinez_34
post 22nd January 2004, 10:27am
Post #19


Squaddie
*

Group: Members
Posts: 6
Joined: October 2003
Member No.: 1,624



:devil: SUpoib! love thiz mod!!

The only way forward with it would be to lessen the blood, make it less illuminous, have a bit of limb severage, and even a slow-mo death sequence for the Deceased!! (Like in the trailer movie)

KEEP UP THE GOOD WORK!
Go to the top of the page
 
+Quote Post
Slaughter
post 22nd January 2004, 5:23pm
Post #20


Colonel
******

Group: Admin
Posts: 5,980
Joined: March 2003
From: Sweden
Member No.: 1,057



Yeah, that would be cool! grin.gif And welcome to the boards!


--------------------
Greetings from Olav

"If you're not into Metal then you are not my friend!" - Manowar

Go to the top of the page
 
+Quote Post

2 Pages V   1 2 >
Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

Collapse

> Similar Topics

    Topic Title Replies Topic Starter Views Last Action
No New Posts   1 Dist 1,245 19th September 2004, 7:02am
Last post by: MicahDG
No New Posts   0 DragonHawk 1,252 29th November 2002, 3:47am
Last post by: DragonHawk
No New Posts