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5th November 2003, 8:09pm
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#1
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Forum Grandpa' ![]() ![]() ![]() ![]() ![]() Group: Fan Fiction Posts: 1,670 Joined: October 2003 Member No.: 1,392 |
Has anyone made a mod/hack to move the camera freely? You know, like in the NWN camera hack...
Or is there a cheat-command for it? |
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8th November 2003, 10:45am
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#2
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![]() Administrator ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,089 Joined: May 2002 From: Cheshire, England Member No.: 1 |
Not that I know of, but it'd be cool to add a feature where you can see through teh eyes of your soldier at least - a little button that zooms in through the back of the selected squad-members head so you can see what they can see
Just a thought, but it'd be just sooooo good. Anyone up for trying to implement something like that? -------------------- |
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9th November 2003, 4:56pm
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#3
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Forum Grandpa' ![]() ![]() ![]() ![]() ![]() Group: Fan Fiction Posts: 1,670 Joined: October 2003 Member No.: 1,392 |
It is absolutely compatible with my Rebalance-Mod and other mods i know of. What it does: Well, just try it, you'll see. The camera still has it's limits, but i think it's better now. |
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9th November 2003, 5:04pm
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#4
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![]() Lieutenant ![]() ![]() ![]() ![]() Group: Members Posts: 324 Joined: October 2003 Member No.: 2,560 |
Tell us more! what does it do, and how did you do it! Im not at home so i cant test it? But im desperate to find out how you can mod these things.
-------------------- // sigget (sigget@europe.com) my tools and docs: http://www.geocities.com/sigget2003
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9th November 2003, 5:30pm
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#5
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Forum Grandpa' ![]() ![]() ![]() ![]() ![]() Group: Fan Fiction Posts: 1,670 Joined: October 2003 Member No.: 1,392 |
It's only a small change in the file: _camera_fin2.txt
I found a Field-of-View entry there and some coordinates, changed them and that's it. You can now zoom out a bit more and see a much more at the same time. |
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9th November 2003, 6:04pm
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#6
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![]() Lieutenant ![]() ![]() ![]() ![]() Group: Members Posts: 324 Joined: October 2003 Member No.: 2,560 |
SWEET!
The game is definitely even more customizable than we thaught. -------------------- // sigget (sigget@europe.com) my tools and docs: http://www.geocities.com/sigget2003
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9th November 2003, 7:19pm
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#7
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Forum Grandpa' ![]() ![]() ![]() ![]() ![]() Group: Fan Fiction Posts: 1,670 Joined: October 2003 Member No.: 1,392 |
Atm, i'm checking the files for some entries regarding the light in night missions, i hope i find something useful... Then we could FINALLY fight in the dark!!! I'm really missing that from the Xcom series...
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9th November 2003, 10:16pm
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#8
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Blood Sucker ![]() ![]() ![]() Group: Fan Fiction Posts: 89 Joined: November 2003 From: Slovenia Member No.: 2,652 |
QUOTE Then we could FINALLY fight in the dark!!! I'm really missing that from the Xcom series... Gah!!! I always hated that! -------------------- The Ancient Vampire Count Strahd Von Zarovich
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10th November 2003, 8:35pm
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#9
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![]() Administrator ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,089 Joined: May 2002 From: Cheshire, England Member No.: 1 |
QUOTE Gah!!! I always hated that! But at least we'll get some use out of those pointless flares! What I'm really after is something like a few oil spillages from cars etc that you can throwflares at to make them uber-useful... assuming this isn't in the game already? -------------------- |
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13th November 2003, 5:42am
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#10
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Squaddie ![]() Group: Members Posts: 31 Joined: January 2004 Member No.: 1,044 |
What I'd like is a closer zoom, so I can get a good 'in the thick of things' viewpoint.
-------------------- -- Equal Terms Mod 1.4 -- Equal Terms Mod 2.1 --
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13th November 2003, 4:37pm
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#11
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Colonel ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 5,981 Joined: March 2003 From: Sweden Member No.: 1,057 |
You know that you can press * at the numeric keyboard to get VERY close, right?
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14th November 2003, 1:10am
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#12
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Squaddie ![]() Group: Members Posts: 31 Joined: January 2004 Member No.: 1,044 |
Nope! I didn't know that because I am far from smart! *Smacks his head* Thanks for the tip!
-------------------- -- Equal Terms Mod 1.4 -- Equal Terms Mod 2.1 --
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14th November 2003, 1:28am
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#13
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Colonel ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 5,981 Joined: March 2003 From: Sweden Member No.: 1,057 |
Don't worry, I had to read it in the forum to find out too. So if you're not smart...
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14th November 2003, 2:32am
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#14
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Forum Grandpa' ![]() ![]() ![]() ![]() ![]() Group: Fan Fiction Posts: 1,670 Joined: October 2003 Member No.: 1,392 |
Reminds me of my AM starting time: I didn't know there was a "move here" command available via the M-key, i had a tough time picking up aliens
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14th November 2003, 3:54pm
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#15
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Colonel ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 5,981 Joined: March 2003 From: Sweden Member No.: 1,057 |
lol
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15th November 2003, 10:35am
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#16
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![]() Administrator ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,089 Joined: May 2002 From: Cheshire, England Member No.: 1 |
It's a sign of a more complex game than usual though when you HAVE to read the manual
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19th November 2003, 10:25am
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#17
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Squaddie ![]() Group: Members Posts: 3 Joined: October 2003 Member No.: 2,013 |
Picking aliens up, Pah, I favour the slash and burn method. Wound one alien then
Kill them, kill...Kill....KILLLLLL Muhahahah |
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24th February 2008, 6:53am
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#18
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![]() Nit Pickey ![]() ![]() ![]() ![]() Group: Members Posts: 113 Joined: October 2004 From: Louisville, KY Member No.: 2,432 |
It's only a small change in the file: _camera_fin2.txt I found a Field-of-View entry there and some coordinates, changed them and that's it. You can now zoom out a bit more and see a much more at the same time. http://www.strategycore.co.uk/forums/?showtopic=2588 -------------------- |
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