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28th February 2004, 4:30am
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#1
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Squaddie ![]() Group: Members Posts: 4 Joined: February 2004 Member No.: 384 |
I've read through several threads on XP related problems already but haven't located a solution to my particular problem (which follows.
I start the game (the sound is dodgy but acceptable) after beggining a new game I select a position for my first base which causes it to crash to the desktop with no error (more accurately, the DOS promt closes). I'm using the Sold Out version using XP. Everything I try that has been mentioned doesn't seem to work (my problem is specificly placing of the first base). For a layout of the CD's directory structure and the contense of the readme file click this link. Any help would be appreciated -Falx |
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28th February 2004, 12:21pm
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#2
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![]() Administrator ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,089 Joined: May 2002 From: Cheshire, England Member No.: 1 |
I would seriously head on over to www.scotttjones.com/xcomutil and download xcomutil (whatever the latest version is). I had originally downloaded f0dder's loader for UFO and TFTD, but xcomutil covers it all from speed problems to screen pitch so that everything displays and runs perfectly on my machine in XP with no hassle whatsoever.
If that doesn't help, I'd be quite surprised -------------------- |
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28th February 2004, 4:59pm
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#3
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Squaddie ![]() Group: Members Posts: 4 Joined: February 2004 Member No.: 384 |
I just tried XcomUtil but it hasn't fixed my base crash problems
-Falx |
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28th February 2004, 10:31pm
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#4
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![]() The WWS ![]() ![]() ![]() ![]() Group: Members Posts: 170 Joined: September 2003 From: Israel. Member No.: 685 |
For CD trouble- FakeCD 99.
Where- *link removed* [Edit by Zombie: removed link.] -------------------- Sorry for wasting your time and space....
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29th February 2004, 11:03am
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#5
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![]() Administrator ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,089 Joined: May 2002 From: Cheshire, England Member No.: 1 |
Is there not a file called hdinstall.bat on your CD or somethign similar? My older version of UFO always wanted to run from CD until I used the hdinstall file
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1st March 2004, 1:16pm
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#6
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Squaddie ![]() Group: Members Posts: 4 Joined: February 2004 Member No.: 384 |
I don't think this particular problem is curable. I remember I had trouble with it when i had win98 installed. Basicly its the soldout version. I'll probably have to get myself some emulation software to even stand a chance getting this working. I'll post if i have any luck.
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2nd March 2004, 12:20am
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#7
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Squaddie ![]() Group: Members Posts: 4 Joined: February 2004 Member No.: 384 |
I've found a solution.
Dosbox is a program that emulates pure DOS.. the commands are quite clear and simple. UFO runs fine now. |
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2nd March 2004, 5:26am
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#8
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![]() Rowboat ![]() ![]() ![]() ![]() ![]() Group: Site Staff Posts: 2,727 Joined: September 2002 From: Outer Space Member No.: 813 |
The Red Ant / $oldout version of the game doesn't come with a full hard drive install (very silly, if you ask me).
However, that does not mean that you cannot manually turn it into a full hard-drive installation. With a bit of file copying, fixing their attributes (not really that important, but it's good practice) and then editing two characters out from one of the batch files and you'll have it working entirely off the hard drive. - NKF -------------------- Current Avatar Source: A custom GM-Striker. The 'British' counterpart to the 'German' Zaku in Ich trage eine Wanne für einen Hut. I still have no idea if that's been mistranslated.
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28th March 2004, 6:33pm
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#9
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Squaddie ![]() Group: Members Posts: 1 Joined: March 2004 Member No.: 1,298 |
having same problems as Falx with sold out version but didn't really understand your solution. I would appreciate it if you could explain it for an idiot as i am desperate to play.
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24th April 2004, 10:42am
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#10
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Squaddie ![]() Group: Members Posts: 2 Joined: April 2004 Member No.: 1,047 |
I'm having the same problem with my sold out version on XP. I was hoping that either Falx or NKF can tell me exactly in lay-mens terms how they sold the problem.
My email address is simonnolan@hotmail.com |
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24th April 2004, 11:59am
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#11
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Squaddie ![]() Group: Members Posts: 2 Joined: April 2004 Member No.: 1,047 |
I got it to work perfectly (some-what) using the DosBox. Is there anyway to increase the size of the DOS Box?
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7th June 2004, 10:28pm
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#12
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![]() Squaddie ![]() Group: Members Posts: 5 Joined: June 2004 Member No.: 390 |
QUOTE(Sim-Mania @ Apr 24 2004, 11:59 AM) I got it to work perfectly (some-what) using the DosBox. Is there anyway to increase the size of the DOS Box? Yes. If you're using Boxer, set 'Output type' to OpenGLNB, and drag the 'Hardware scaling' slider to 2.00. The corresponding entries in a .conf file would be: [sdl] output=openglnb hwscale=2.00 You can use the regular OpenGL output and/or non-integer scaling if you want, but it won't necessarily be pretty; most likely it'll give you a headache. You might also try running DOSBox full-screen, in which case Hardware scaling should be set to 1.00. Either way (windowed or full-screen), I haven't found any settings that look good with aspect correction enabled, so I always get a slightly flattened image in games that use 320x200 (e.g. UFO). Not really a problem, though. -------------------- -- FE |
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