Please read the Forum Rules before posting.
![]() ![]() |
28th May 2004, 11:07am
Post
#1
|
|
|
Squaddie ![]() Group: Members Posts: 1 Joined: May 2004 Member No.: 1,625 |
Hello!
Many years ago, I just LOVED the full-turn based control system in UFO, except when I had to wait for hours to find a single alien hidden away. But it was BEAUTIFUL, moving soldiers like pieces on a chessboard. Terror from the deep was much worse, with enormous, half empty maps, but the game sucked anyways. Jagged Alliance was the best. Full control over your soldiers during battle and "interrupts", and fast movement when there were no enemies around Fallout I II were also good examples of good turn-based games. Fallout tactics is interesting, but only if played with the old turn based mode. UFO Aftermath sucks massive amount of (Removed by Slaughter). Your tactical options are very few, the game has been much streamlined, and the elimination of Action Points from the gameplay is an horror. I understand that the programmers want to sell the game to 16-old gamers who haven't the brainpower to subtract and add numbers, but as an old timer I feel ashamed to find the name UFO in a box containing a game as deep as Diablo... (Removed by Slaughter)Now, excuse me, I am going to play Alpha Centauri again... This post has been edited by Slaughter: 28th May 2004, 1:42pm |
|
|
|
28th May 2004, 1:33pm
Post
#2
|
|
![]() I've got my eye on you! ![]() ![]() ![]() ![]() Group: Site Staff Posts: 525 Joined: November 2002 From: Slovenia Member No.: 1,078 |
Well, I'd say you've got more than you deserve. You stole it anyway.
|
|
|
|
28th May 2004, 1:42pm
Post
#3
|
|
|
Colonel ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 5,980 Joined: March 2003 From: Sweden Member No.: 1,057 |
I suggest you follow the forum rules from now on...
-------------------- |
|
|
|
29th May 2004, 6:57pm
Post
#4
|
|
![]() Lieutenant ![]() ![]() ![]() ![]() Group: Members Posts: 324 Joined: October 2003 Member No.: 2,560 |
Hehe, i think ill be using (Removed by Slaughter) to indicate strong language in my posts from now on!
-------------------- // sigget (sigget@europe.com) my tools and docs: http://www.geocities.com/sigget2003
|
|
|
|
29th May 2004, 8:07pm
Post
#5
|
|
![]() Lieutenant ![]() ![]() ![]() ![]() Group: Site Staff Posts: 670 Joined: February 2004 Member No.: 2,067 |
RBS for short
-------------------- There's always some dirt to dig out
|
|
|
|
30th May 2004, 11:39am
Post
#6
|
|
|
Colonel ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 5,980 Joined: March 2003 From: Sweden Member No.: 1,057 |
Careful now, or I'll remove your fingers as well!
-------------------- |
|
|
|
30th May 2004, 4:46pm
Post
#7
|
|
![]() Bridge troll ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 1,057 Joined: October 2003 From: Wales Member No.: 1,341 |
Happily, I can type with my nose
David, are you aware that there are a couple of fan based attempts to remake the first X-Com game out there? I'm sure they would be grateful for your technical and financial support. |
|
|
|
30th May 2004, 6:26pm
Post
#8
|
|
|
Lieutenant ![]() ![]() ![]() ![]() Group: Members Posts: 144 Joined: November 2004 Member No.: 911 |
The game goes by time units, and can be seen at the bottom for the squaddie.
A series of orders can be given, but have to be given all at once. If clicking off the squaddie and going to another, then the orders one had given, will start over if paths can not be met, since some squaddies are faster than others or whatever. Once use to the system, I like it, and it is hard to keep it all going even at slow speed, but it can be done, in some instances. So, to me, I keep the game more turned-based type of action, and start and stop with the Space Bar Key for Pausing in the game. And playing reckless can still be done, if any player wanted to play the game that way, although I may try that sometime if getting good enough to play the game that way, (without pausing so much). But, hey, I am slow, so there you go! |
|
|
|
![]() ![]() |
Similar Topics
| Topic Title | Replies | Topic Starter | Views | Last Action | |||
|---|---|---|---|---|---|---|---|
![]() |
1 | Gimli | 312 | 20th July 2006, 6:51pm Last post by: Praetoris |
|||
![]() |
28 | Alpha_Monkey | 2,007 | 27th July 2007, 3:59pm Last post by: Zombie |
|||
![]() |
4 | Julius_Sneezer | 1,129 | 4th September 2007, 6:28pm Last post by: Slaughter |
|||
|
Lo-Fi Version | Time is now: 3rd December 2008, 9:05pm |