Please read the Forum Rules before posting.
![]() ![]() |
2nd September 2003, 10:45pm
Post
#1
|
|
![]() .net modder ![]() ![]() ![]() Group: Members Posts: 93 Joined: November 2002 From: Tucson, AZ Member No.: 256 |
Sept 02: 1.2 has been uploaded, get it from My Webpage
-Various code refactoring, adding more rectangle-based file formats will be very easy for me now (not that it affects anyone else =) -Added support to edit the /geograph/texture.dat file. This file consists of 39 textures that are used to draw the world globe in various zoom levels. I dont know what happens when the file has more or less than 39 textures (didnt test it) but its pretty obvious when you load a bmp containing your terrain images and you get a bunch of white squares =) -Should work for UFO, works for tftd (tried that) -Use the tftd/ufo-geo palette in order to save the right colors into your bmp -------------------- Author of MapEdit.net and PckView.net - http://www.daishiva.com
Member 2^8 |
|
|
|
![]() ![]() |
Similar Topics
| Topic Title | Replies | Topic Starter | Views | Last Action | |||
|---|---|---|---|---|---|---|---|
![]() |
0 | Pete | 619 | 18th September 2002, 11:01pm Last post by: Pete |
|||
![]() |
57 | Bomb Bloke | 11,266 | 15th October 2007, 3:36pm Last post by: Eradicater |
|||
![]() |
150 | Pumpkinhead | 8,482 | 12th October 2008, 12:31am Last post by: Zombie |
|||
![]() |
5 | Pumpkinhead | 865 | 12th June 2004, 8:55am Last post by: Ki-tat Chung |
|||
![]() |
18 | DragonHawk | 995 | 29th January 2003, 9:49am Last post by: Ego Terrorist |
|||
|
Lo-Fi Version | Time is now: 9th January 2009, 12:50pm |