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13th June 2004, 1:39pm
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#1
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![]() Stressed out Medical Student ![]() ![]() ![]() ![]() Group: Members Posts: 462 Joined: August 2002 From: Northern Ireland Member No.: 774 |
Was it ever released? If it was released, I'm sure some of people could mod it completely to make a more "reasonable" X-Com game.
If not, is there any chance of it being released at request? -------------------- I suffer from Arachibutyrophobia, fear of peanut butter sticking to the roof of the mouth.
Mouse_Nightshirt - asphixiated in the name of science! CMDR Richter Weindhoven Commanding Officer - Alpha Team Status -- Deceased Reason -- Old age (Cheers DH!) |
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17th June 2004, 6:57pm
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#2
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Sergeant ![]() ![]() ![]() Group: Banned Posts: 51 Joined: September 2002 Member No.: 886 |
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19th June 2004, 11:49am
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#3
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![]() Stressed out Medical Student ![]() ![]() ![]() ![]() Group: Members Posts: 462 Joined: August 2002 From: Northern Ireland Member No.: 774 |
Yeah, I suppose.
Most FPS (although enforcer isnt one) developers release their source code so modders can come along. Enforcer is denied that. -------------------- I suffer from Arachibutyrophobia, fear of peanut butter sticking to the roof of the mouth.
Mouse_Nightshirt - asphixiated in the name of science! CMDR Richter Weindhoven Commanding Officer - Alpha Team Status -- Deceased Reason -- Old age (Cheers DH!) |
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21st June 2004, 10:06pm
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#4
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Sergeant ![]() ![]() ![]() Group: Banned Posts: 51 Joined: September 2002 Member No.: 886 |
I'm sorry, but...
I think Atari only wants two things: 1, Good public image. 2, money (and lots of it). X-COM Enforcer can't do this. It only has an editor. |
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23rd July 2004, 4:47pm
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#5
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Near Lake Titikaka ![]() ![]() ![]() ![]() Group: Members Posts: 114 Joined: January 2004 From: Boston, MA, USA Member No.: 801 |
Why would you want Enforcer source code anyway? It's nothing but slightly-tweaked Unreal (ORIGINAL Unreal) code. Unreal was an all right engine, but there are better ones out there now.
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23rd July 2004, 7:03pm
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#6
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Lieutenant ![]() ![]() ![]() ![]() Group: Members Posts: 169 Joined: January 2004 Member No.: 794 |
It actually uses the Unreal Tournament engine
Just been messing around with a copy of it. |
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28th July 2004, 6:48pm
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#7
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Near Lake Titikaka ![]() ![]() ![]() ![]() Group: Members Posts: 114 Joined: January 2004 From: Boston, MA, USA Member No.: 801 |
Heh. My bad. They look pretty much the same anyway.
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