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2nd November 2004, 11:17pm
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#1
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Sergeant ![]() ![]() ![]() Group: Members Posts: 57 Joined: March 2003 From: Calgary, Alberta Member No.: 31 |
I was thinking about some of those stupid things that you accidentally do while playing apoc, or any other game for that matter. Ive done some dumb things in my time, but i was wondering, what dumb stuff do other people do?
For me, i can name two things. Just yesterday i got apoc working on xp So if you have done dumb stuff in the past like this, then put it here! And if im the only one, then i have just made a total idiot out of myself... |
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9th November 2004, 9:19am
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#2
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![]() I've got my eye on you! ![]() ![]() ![]() ![]() Group: Site Staff Posts: 493 Joined: November 2002 From: Slovenia Member No.: 1,078 |
QUOTE(Alain @ Nov 2 2004, 11:17 PM) Also when i was doing a regular mission in an office building about a year ago, i had primed a stun grenade, and was going to throw it, i just had to go down a floor to make it land in the right place. So i pressed the button with the down arrow on it and wondered why the veiw wouldnt change. Thats when i realized i had just made the guy drop his grenade, stunning him and a few others with him My "standard" mistake... Another one is having weapons in the "wrong hand". This happens especially after getting the personal steath unit - or whatever the name. I prime the grenades - and bombard the aliens with stealth units... No need to add they aren't scared AT ALL, he he he! So I have to be carefull to have weapons in left hand of the soldiers, becouse I always throw with the opposite hand of the steath unit (which is in the right hand) so that I don't show my soldiers to aliens. If you had a grenade in your left hand, the "prime grenade" button is close to throw command of this same arm and you (I) don't make as many mistakes... And there are others, like equiping one team but sending the one that's been in the ship before virtually without equipment ETC ETC... B) |
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9th November 2004, 9:39am
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#3
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Squaddie ![]() Group: Members Posts: 7 Joined: November 2004 Member No.: 880 |
Maybe not a dumb thing I did, but something increadibly stupid.
So, I sent some agenst on a mission, in the Seneta i think, the mission started ( real time ), i gave some basic orders to move from point A to B, started to look around the map, and soddenly, "Unit has lost conciousnes: Gerhard Whatever" appears...so I was like 'WTF ?!' - no aliens around, no combat yet... Well, it came out that the guy actually FELL OF THE STAIRS ! ! ! I almost fell of my chair when i saw what happened And it did happen more than once. The next time, a mission at Flyer Factory, there are to levels of the building there, usually a lot of aliens downstairs. So i cleared the upper part, and decided to go down - again, a message about conciousness - this time one of the agenst slipped (?) when going down the flat entrance do the lower level... I mean, a man that killed over twenty aliens, a Commander of the troops, and falls of the stairs ? |
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9th November 2004, 10:51am
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#4
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![]() Rowboat ![]() ![]() ![]() ![]() ![]() Group: Site Staff Posts: 2,656 Joined: September 2002 From: Outer Space Member No.: 813 |
You know, for some reason that reminds of one really stupid thing I did along time ago.
Right in the middle of a UFO assault, I got this sudden flash of curiosity. "What would happen if I took my marsec torso plate off in mid-air?". I did it while hovering over a megaspawn too - right in the middle of a firefight. - NKF -------------------- Current Avatar source: metallic blue repaint of a CR-H73E head on a CR-C840/UL core (aka the NER in AC3: Silent Line)
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9th November 2004, 12:17pm
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#5
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![]() I've got my eye on you! ![]() ![]() ![]() ![]() Group: Site Staff Posts: 493 Joined: November 2002 From: Slovenia Member No.: 1,078 |
QUOTE(NKF @ Nov 9 2004, 10:51 AM) I did it while hovering over a megaspawn too - right in the middle of a firefight. Couldn't you wait a sec?! Than again, it's more interesting this way... |
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9th November 2004, 9:44pm
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#6
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![]() The Smily Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 2,943 Joined: September 2002 From: Tasmania (AU) Member No.: 152 |
That's one experiment I never thought of.
I know what happens to poppers when they fall. They go... pop. -------------------- |
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23rd November 2004, 8:34pm
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#7
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![]() Lieutenant ![]() ![]() ![]() ![]() Group: Members Posts: 763 Joined: September 2002 From: Melbourne, Victoria, Australia. Member No.: 626 |
about the falling thing...
when you fall, you get leg damage, and some unconcousness/stun. ive conducted tests in slums and assult ship maps (the green UFO). if you fall onto another beiing, be it alien or human, the person who fell onto the one ont he ground goes unconcious. havn't tried going through another person flying though. one annoying thing: dropping stuff onto treetops, cuz you can't land on trees. so you have to blast them to oblivon! -------------------- 011110010110111101110101
011000010111001001100101 01100100011101010110110101100010 |
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30th November 2004, 12:37pm
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#8
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![]() Sailor Jupiter is hot ![]() ![]() ![]() ![]() Group: Members Posts: 567 Joined: May 2003 Member No.: 1,121 |
In the slums map, where there's a gravity shaft in the center and a fire escape to the east... Game was set to Real-Time.
I always fight on this map with the same tactic. I set up snipers behind the rocky stuff pointing at the central gravity shaft while I infiltrate through the fire escape. Sometimes the fire escape gets damaged, forcing me to use the shaft. This is one such occasion... This happened way back, towards the beginning of this year. I had a total of six troopers in Megapol armor. Two snipers guarding the shaft, while four others attacked the escape. When my men made it to the escape, the aliens had apparently stacked a few guards over there. In fact, they were swarming! Anthropods, Spitters, a multiworm, and I'd wager at least 5 or 6 Hyperworms. But they were stacked on the fire escape... No problem right? Just use some HE shells to blow out the supports and down they all go! That's exactly what I did. I Loaded a trooper armed with an autocannon with HE shells, told him to crouch, and targeted the escape... All while the game was paused. Once I unpaused, I saw the shells go. And to my dismay, I suddenly realized I forgot to CANCEL THE ORDER FOR MY OTHER TROOPS TO BOARD THE ESCAPE! I saw them climbing the stairs to the third or fourth floor when suddenly all the explosions sent them crashing down... What's weird? The aliens all died, but my guys survived without so much as a scratch. ??? -------------------- Strong Bob's random Star Trek quote of the year:
*Scans rock* "It's dead, Jim." - McCoy "Very funny, Bones." - Kirk |
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1st December 2004, 3:44am
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#9
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![]() Rowboat ![]() ![]() ![]() ![]() ![]() Group: Site Staff Posts: 2,656 Joined: September 2002 From: Outer Space Member No.: 813 |
Simple: All hail your mighty body armour, of which aliens don't have any!
Well, it soaked up most of the damage in any case, and I take it you weren't too high up in the air, as the damage you are dealt tends to relate to how much distance you had to fall. - NKF -------------------- Current Avatar source: metallic blue repaint of a CR-H73E head on a CR-C840/UL core (aka the NER in AC3: Silent Line)
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7th December 2004, 3:30am
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#10
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![]() Lieutenant ![]() ![]() ![]() ![]() Group: Members Posts: 763 Joined: September 2002 From: Melbourne, Victoria, Australia. Member No.: 626 |
so would the damage go to your legs, or elsewhere?
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011000010111001001100101 01100100011101010110110101100010 |
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10th December 2004, 12:53am
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#11
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Lieutenant ![]() ![]() ![]() ![]() Group: Members Posts: 399 Joined: September 2002 Member No.: 1,068 |
I do think legs.
-------------------- Snikers Enterprises: Making you look good in comparison for over 50 years
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10th December 2004, 8:57am
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#12
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![]() Sailor Jupiter is hot ![]() ![]() ![]() ![]() Group: Members Posts: 567 Joined: May 2003 Member No.: 1,121 |
They survived without so much as a single health point lost. (I remember this because I checked.) Well... I'm not 100% sure, since I only checked on a couple guys. But I'm sure they all survived since I checked up on the ones that took the brunt of the hits.
Nothing can harm the gams of my soldiers... -------------------- Strong Bob's random Star Trek quote of the year:
*Scans rock* "It's dead, Jim." - McCoy "Very funny, Bones." - Kirk |
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16th December 2004, 11:45pm
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#13
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![]() "SG" ![]() ![]() ![]() ![]() Group: Members Posts: 363 Joined: December 2003 From: Victoria, Australia Member No.: 1,122 |
QUOTE(NKF @ Nov 9 2004, 08:51 PM) You know, for some reason that reminds of one really stupid thing I did along time ago. Right in the middle of a UFO assault, I got this sudden flash of curiosity. "What would happen if I took my marsec torso plate off in mid-air?". I did it while hovering over a megaspawn too - right in the middle of a firefight. - NKF What happened? The only stupid things I've done involve the terrain and stairs. Like for example, I was stuck 2 floors below and I couldn't get up... I've blown up stairs aswell so I couldn't get to where the aliens were hehe PS: Does the jump button actually work coz i cant get it to.... PPS: How did you get Apoc to work in XP? PPPS: Does UFO, TFTD, APOC work in Win2000 Pro? -------------------- Weight: 2
Size: 1x1 Power: 80 Damage Type: Stun Gas |
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17th December 2004, 2:25am
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#14
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![]() The Smily Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 2,943 Joined: September 2002 From: Tasmania (AU) Member No.: 152 |
There's a 'jump' button?
(Units normally automatically jump gaps). -------------------- |
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17th December 2004, 4:19am
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#15
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![]() Rowboat ![]() ![]() ![]() ![]() ![]() Group: Site Staff Posts: 2,656 Joined: September 2002 From: Outer Space Member No.: 813 |
The manual says hold the J button down and click where you want to jump. I've only ever been able to get units to jump off of ledges (lots of morbid fun can be had with teleporters and mind benders...). Jumping across 1 tile holes has always been automatic.
- NKF -------------------- Current Avatar source: metallic blue repaint of a CR-H73E head on a CR-C840/UL core (aka the NER in AC3: Silent Line)
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17th December 2004, 4:45am
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#16
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![]() The Smily Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 2,943 Joined: September 2002 From: Tasmania (AU) Member No.: 152 |
I never thought of teleporting enemy units to great heights. That idea brings a whole new life to the mind bender!
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17th December 2004, 6:05am
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#17
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![]() Rowboat ![]() ![]() ![]() ![]() ![]() Group: Site Staff Posts: 2,656 Joined: September 2002 From: Outer Space Member No.: 813 |
It also brings a new level to the term 'stun raid'. Well, not quite a 'stun' raid, since you're just 'visiting' the site. It's not your fault the enemy guards are committing suicide....
the trick is to remember to break your psionic link before they hit the ground. - NKF -------------------- Current Avatar source: metallic blue repaint of a CR-H73E head on a CR-C840/UL core (aka the NER in AC3: Silent Line)
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18th December 2004, 11:26am
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#18
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![]() "SG" ![]() ![]() ![]() ![]() Group: Members Posts: 363 Joined: December 2003 From: Victoria, Australia Member No.: 1,122 |
I've seen an alien camp in the loo at one stage... hehe
-------------------- Weight: 2
Size: 1x1 Power: 80 Damage Type: Stun Gas |
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19th December 2004, 11:49pm
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#19
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![]() The Smily Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 2,943 Joined: September 2002 From: Tasmania (AU) Member No.: 152 |
That's what I make my scientists do.
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20th December 2004, 1:16am
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#20
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![]() "SG" ![]() ![]() ![]() ![]() Group: Members Posts: 363 Joined: December 2003 From: Victoria, Australia Member No.: 1,122 |
hehe nice one BB
-------------------- Weight: 2
Size: 1x1 Power: 80 Damage Type: Stun Gas |
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