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Gimli
Dances with Mutons
22 years old
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Croatia
Born Jan-7-1986
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Joined: April 2005
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Viewing Forum: Enemy Unknown Local Time: 29th August 2008, 11:29pm
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30 May 2008
So yes, Mozilla is attempting to set a record for the most downloads in 24h on the launch day of FF 3, which is still unknown. You can pledge to download it on day one (and get a notification by e-mail when it launches).
More about it here: http://www.spreadfirefox.com/en-US/worldrecord/
11 May 2008
IGN has an strategy column going called Warplay. In its second installment the topic is X-COM. The first part is about the rumors that have been appearing on the internet for the last two years, which claim that there is a new X-COM game in development.
QUOTE It's no secret that 2K Games acquired the X-COM license from Atari in June of 2005 and there's been speculation ever since that the publisher was looking for a studio to work on a sequel. After a few more rumors surfaced this week, we decided to do a little more digging of our own to find out if the rumors were true. Our inside source told us, "There's not much to tell, actually, other than that it's real." Now we still don't have official confirmation that the game is being developed by the former Irrational team or to what extent, if any, Ken Levine is connected. There was apparently, at some time, discussion of assigning the project to 2K Marin but since it is hard at work on BioShock 2, that doesn't seem likely. The second part is about what IGN would like to see in a potential sequel. QUOTE So what would we like to see from this new sequel? Well, first and foremost, this is we're going to have to say we'd like to see another realistically modeled tactical strategy game. But even if the developers depart from that basic format, there are some key aspects of the design that we fell are necessary to maintain continuity with the franchise. First, the overall atmosphere of an alien invasion as an imminent global threat has to be maintained. While the original game definitely rode a wave of ET paranoia in the 1990s (thanks, Chris Carter), games where aliens invade the earth seem even more popular today than they were 15 years ago. IGN also has a separate news post about the rumor of a new X-COM game: QUOTE An inside source tells IGN that a new X-Com game is underway. Rumors of a new game have existed for quite some time due to the fact that 2K acquired the X-COM license from Infogrames back in 2007. (actually, it was acquired by Take 2 in 2005, as per USPTO; Gimli) Finally, IGN talks about X-COM in their Command Prompt podcast. The parts relevant to X-COM are from 6:24 (-53:30) to 14:33 (-45:20). They say they're more excited with a new X-COM then Doom 4. They hope for a remake of the first game with updated GUI and graphics. They mention Hasbro/Microprose ruining the franchise with Enforcer etc., and then closing shop. They mention Alliance and Genesis, and even the Pocket PC version of UFO. They also discuss "consolification", dumbing down and the PS version of UFO.
22 Mar 2008
Cryptic Comet has recently released Cults of the Wastelands, the promised free mini-expansion for their game Armageddon Empires. From a thread on the Quarter to Three forum:
QUOTE Cults of the Wastelands Mini Expansion Pack A new toggle exists on the options/create game screens that activates or deactivates the new Cults of the Wastelands content The first five new games started when the Cults of the Wasteland toggle is selected will offer a unique cult that attempts to accomplish a special cult agenda while active on the map. After the first five games the option to selecte a specific or random cult is presented The player must eliminate the cult as well as the other AI players to win the game. Eliminating the cult results in a 100 point bonus to the player's score. If the all the AI players are eliminated and only the Cult remains, then each turn you will receive a base of 14 Action Points plus any modifiers you are currently owed. If you initiate a battle but do not delay the resolution until the end of the turn, the turn will finish and after the battle you will continue on to the next turn with a fresh 14 Action Point base plus modifiers. You can get the expansion here. (note: you must have the full version of Armageddon Empires) Spotted at the Quarter to Three forum
7 Mar 2008
Alan Au of The Escapist has recently written an article on X-COM. And while most fans won't find a lot of new information, its purpose was to make it accessible to the casual reader who may not be familiar with X-COM.
QUOTE X-COM: UFO Defense (aka UFO: Enemy Unknown, or often just "X-Com") is regarded as one of the all-time classic videogames. IGN rated it as the best PC game of all time in their 2007 list of favorite games. Even so, the X-Com franchise as a whole is plagued with mediocre sales, tepid reviews and general apathy from gamers who continue to rave about the original almost 15 years after its release. This strange dynamic underscores one of the great mysteries in the modern gaming world: What is X-Com's secret to success? Also, be sure to check the comments section. You'll find Stephen Goss, lead designer of X-COM: Terror From the Deep, posting there. Spotted thanks to Sorrow on the XComUFO forums
21 Feb 2008
The team working on JA2 - Stracciatella has released v0.8 of this JA2 SDL port. The changes in the new version mainly consist of fixed bugs:
QUOTE * Fix several vanilla crashes, out of bounds accesses, cases of memory corruption and memory leaks. * Fix many vanilla display glitches. * Fix vanilla mistranslations in the German and Russian translations and improve the translations. * Fix a vanilla bug, which caused NPCs not to play their speeches in the Russian version. * Sounds recorded at 44KHz were played with the wrong sample rate. * Fix a vanilla bug, which bogusly allowed changing the assignment of vehicles. * Fix a vanilla bug, which caused mercs to look in the opposite direction while performing actions and possibly ending up in the wrong spot. * Add support for Maemo by using the menu button as modifier key to perform right clicks. You can check out the screenshots in the gallery, and for more information on JA2 - Stracciatella, head on over to the official site. Thanks mattn and Knan |
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