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Slaughter
Colonel
28 years old
Male
Sweden
Born Jan-28-1980
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Joined: March 2003
Profile Views: 2,393*
Last Seen: 23rd July 2008, 7:30pm
Local Time: 25th July 2008, 9:42pm
5,837 posts (2.98 per day)
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lognvik@hotmail.com
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13 Jul 2008
Watch it at Google Video.
Even if this "documentary" isn't exactly objective, it rises some interesting points to say the least...
30 Jun 2008
Space Voyager has spent months fighting for control of a sinful solar empire. Did he succeed? Was it a rewarding battle that left him wanting for more? You can find out in StrategyCore's review here.
QUOTE As written in the preview, the scope of the game is huge, especially considering the real-time nature. Ship sizes vary from tiny fighters to frigates, cruisers and huge capital ships. When you encounter a planet it makes a capital ship look like a bee but stars… Stars dwarf them all. Taking some time to watch a battle in a star’s gravity well is a must do. It gives a glimpse of an answer to your wondering about the endlessness of space.
9 Jun 2008
2K Games and Firaxis announced today that they're bringing the 1994 classic Colonization back to PC.
QUOTE New York, NY – June 9, 2008 – 2K Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), announced today that Sid Meier’s Civilization IV: Colonization™, the next offering in the award-winning Civilization IV® universe, is currently in development at 2K’s world-renowned Firaxis Games development studio. Conceived from the ground up to take advantage of the Civilization IV engine, Colonization will be available fall 2008 exclusively for Games for Windows®. “We’ve received many requests from fans over the years to bring back Colonization and now seemed to be the perfect time to do that,” said Sid Meier, director of creative development at Firaxis Games. “The Civilization IV engine provided a fantastic foundation for a new Colonization experience and allowed us to create something great for both new players and long time fans of the game.” In Colonization, players lead one of four European nations on a quest to conquer and rule the New World. Players will be challenged to guide their people from the oppressive motherland, discover the New World, and negotiate, trade and fight with both the natives and other nations as they acquire power and fight for freedom and independence. As a complete reimagining of the 1994 classic, Colonization is a total conversion of Civilization IV that combines Civilization’s addictive “just one more turn” gameplay with all-new graphics and features that add more depth to the franchise. New features, such as a brand-new interface, improved diplomacy options and the included modding tools ensure that Colonization will be the next great title from gaming’s premier strategy game developer. Sid Meier’s Civilization IV: Colonization for Games for Windows will be available fall 2008 and has not yet been rated by the ESRB. For more information, please visit www.civilization.com * Colonization does not require the original Civilization IV product in order to be played. Was this what you hoped for from Firaxis? Spotted at Blue's News
27 Apr 2008
Paradox Interactive recently announced they will give away the Europa engine for free. It's been used for Europa Universalis II and the Hearts of Iron series, so aspiring strategy developers should have a great foundation at their hands! With a successful project, developers will also get access to GamersGate's digital distribution network. Read more about the deal at the GamersGate site.
Spotted at Blue's News |
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Lo-Fi Version | Time is now: 25th July 2008, 8:42pm |