Aftermath One-Handed SMGs Modification


I've created an Alpine-mod that makes all submachineguns in UFO: Aftermath one-handed rather than the original two-handed ("1.5 handed" in game terms). This has been tested with version 1.4 (in the tutorial mission) and seems to work very well, except for the inability to set the SMG to single-fire when the other hand is occupied; but you can easily carry an SMG (set on autofire) in one hand and, say, a Medkit in the other.

Scripting-wise, it has been inspired by Andrew 'Fulby' Campbell's All Human Equipment Mod.

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File Details

Filesize 834 bytes
Author Shades of Green
Downloads 536


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